<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8504906054454352562</id><updated>2011-12-16T22:23:37.844-08:00</updated><category term='Bluetooth'/><category term='Virtual LAN implementations'/><category term='Wi-Fi'/><category term='Blackberry'/><category term='WIRELESS'/><category term='Network Topologies'/><category term='Bluetooth Technology'/><title type='text'>Computer Switiching</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://switchingelements.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://switchingelements.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Navneet Jindal</name><uri>http://www.blogger.com/profile/06173598871922345444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>17</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8504906054454352562.post-5505179382063961901</id><published>2011-05-06T18:30:00.000-07:00</published><updated>2011-05-06T18:35:11.622-07:00</updated><title type='text'>Network operations center</title><content type='html'>&lt;p&gt;A &lt;b&gt;network operations center&lt;/b&gt; (or &lt;b&gt;NOC&lt;/b&gt;, pronounced like the word "knock") is one or more locations from which control is exercised over a computer, television broadcast , or telecommunications network.&lt;/p&gt; &lt;p&gt;Large organizations may operate more than one NOC, either to manage different networks or to provide geographic redundancy  in the event of one site being unavailable or offline.&lt;/p&gt; &lt;p&gt;NOCs are responsible for monitoring the telecommunication network for  alarms or certain conditions that may require special attention to  avoid impact on the network's performance. For example, in a telecommunications  environment, NOCs are responsible for monitoring for power failures, communication line alarms (such as bit errors,  framing errors, line coding errors, and circuits down) and other  performance issues that may affect the network. NOCs analyse problems,  perform troubleshooting,  communicate with site technicians and other NOCs, and track problems  through resolution. If necessary, NOCs escalate problems to the  appropriate personnel. For severe conditions that are impossible to  anticipate – such as a power failure or optical fiber cable cut – NOCs have procedures in place to immediately contact technicians to remedy the problem.&lt;/p&gt;&lt;p&gt;NOCs are frequently laid out with several rows of desks, all facing a video wall,  which typically shows details of highly significant alarms, ongoing  incidents and general network performance; a corner of the wall is  sometimes used for showing a news or weather TV channel, as this can  keep the NOC technicians aware of current events which may have an  impact on the network or systems they are responsible for.&lt;/p&gt; &lt;p&gt;The back wall of the NOC is sometimes glazed; there may be a room  attached to this wall which is used by members of the team responsible  for dealing with serious incidents to meet while still able to watch  events unfolding within the NOC.&lt;/p&gt; &lt;p&gt;Individual desks are generally assigned to a specific network,  technology or area. A technician may have several computer monitors on  their desk, with the extra monitors used for monitoring the systems or  networks covered from that desk.&lt;/p&gt; &lt;p&gt;NOCs often escalate issues in a hierarchic manner, so if an issue is  not resolved in a specific time frame, the next level is informed to  speed up problem remediation. Many NOCs have multiple "tiers", which  define how experienced/skilled a NOC technician is. A newly-hired NOC  technician might be considered a "tier 1", whereas a technician that has  been there for several years may be considered a "tier 3" or "tier 4".  As such, some problems are escalated within a NOC before a site  technician or other network engineer is contacted.&lt;/p&gt; &lt;p&gt;Additionally, the NOC staff may perform extra duties; a network with equipment in public areas (such as a mobile network &lt;a href="http://en.wikipedia.org/wiki/Base_Transceiver_Station" class="mw-redirect" title="Base Transceiver Station"&gt;Base Transceiver Station&lt;/a&gt;)  may be required to have a telephone number attached to the equipment  for emergencies; as the NOC may be the only continuously staffed part of  the business, these calls will often be answered there.&lt;/p&gt; &lt;p&gt;The term &lt;i&gt;NOC&lt;/i&gt; is normally used when referring to  telecommunications providers, although a growing number of other  organizations such as public utilities (e.g., &lt;a href="http://en.wikipedia.org/wiki/SCADA"&gt;SCADA&lt;/a&gt;) and private companies also have such centers, both to manage their internal networks and to provide monitoring services.&lt;/p&gt; &lt;p&gt;The location housing a NOC may also contain many or all of the primary servers and  other equipments &lt;span style="text-decoration: underline;"&gt;&lt;/span&gt;  essential to running the network, although it is not uncommon for a  single NOC to monitor and control a number of geographically dispersed  sites.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8504906054454352562-5505179382063961901?l=switchingelements.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://switchingelements.blogspot.com/feeds/5505179382063961901/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8504906054454352562&amp;postID=5505179382063961901' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/5505179382063961901'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/5505179382063961901'/><link rel='alternate' type='text/html' href='http://switchingelements.blogspot.com/2011/05/network-operations-center.html' title='Network operations center'/><author><name>Navneet Jindal</name><uri>http://www.blogger.com/profile/06173598871922345444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8504906054454352562.post-7334736439263471010</id><published>2011-04-30T23:23:00.000-07:00</published><updated>2011-04-30T23:36:42.993-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Blackberry'/><title type='text'>BlackBerry</title><content type='html'>&lt;b&gt;BlackBerry&lt;/b&gt; is a line of mobile e-mail&lt;span style="text-decoration: underline;"&gt;&lt;/span&gt; and smartphone devices developed and designed by Canadian company Research In Motion (RIM) since 1999.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;BlackBerry phones function as a personal digital assistants and portal media player. BlackBerry phones are primarily known for their ability to send and receive (push). Internet e-mail wherever mobile network service coverage is present, or through Wi-Fi connectivity. BlackBerry phones support a large array of instant messaging features, including BlackBerry Messanger.&lt;/p&gt; &lt;p&gt;BlackBerry commands a 14.8% share of worldwide smartphone sales, making it the fifth most popular device manufacturer after Nokia,Samsung,LG and Apple.&lt;sup id="cite_ref-GartnerMarketShare_3-0" class="reference"&gt;&lt;a href="http://en.wikipedia.org/wiki/BlackBerry#cite_note-GartnerMarketShare-3"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  The consumer BlackBerry Internet Service is available in 91 countries  worldwide on over 500 mobile service operators using various mobile  technologies.&lt;sup id="cite_ref-4" class="reference"&gt;&lt;a href="http://en.wikipedia.org/wiki/BlackBerry#cite_note-4"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt; &lt;p&gt;Modern GSM-based BlackBerry handhelds incorporate an ARM 7, 9 or ARM 11 processor,&lt;sup id="cite_ref-5" class="reference"&gt;&lt;a href="http://en.wikipedia.org/wiki/BlackBerry#cite_note-5"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  while older BlackBerry 950 and 957 handhelds used Mudit 80386  processors. The latest GSM BlackBerry models (9100, 9300 and 9700  series) have an Intel &lt;span style="font-weight: bold;"&gt;PXA930&lt;/span&gt; 624 MHz processor, 256 MB (or 4 GB in the Torch 9800) flash memory and 265 MB SDRAM.&lt;sup id="cite_ref-6" class="reference"&gt;&lt;a href="http://en.wikipedia.org/wiki/BlackBerry#cite_note-6"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  CDMA BlackBerry smartphones are based on Qualcomm MSM6x00 chipsets  which also include the ARM 9-based processor and GSM 900/1800 roaming  (as the case with the 8830 and 9500) and include up to 256MB flash  memory.&lt;sup id="cite_ref-7" class="reference"&gt;&lt;a href="http://en.wikipedia.org/wiki/BlackBerry#cite_note-7"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup id="cite_ref-8" class="reference"&gt;&lt;a href="http://en.wikipedia.org/wiki/BlackBerry#cite_note-8"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  The CDMA Bold 9650 is the first to have 512MB flash memory for  applications. All BlackBerrys being made as of 2011 support up to 32 GB microSD cards.&lt;/p&gt;&lt;p style="text-align: center;"&gt;&lt;a href="http://upload.wikimedia.org/wikipedia/commons/5/51/Blackberry_Storm.JPG"&gt;&lt;img alt="File:Blackberry Storm.JPG" src="http://upload.wikimedia.org/wikipedia/commons/thumb/5/51/Blackberry_Storm.JPG/364px-Blackberry_Storm.JPG" width="364" height="599" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="text-align: left;"&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;The first BlackBerry device, the 850, was introduced in 1999 as a  two-way pager in Munich, Germany. In 2002, the more commonly known  smartphone BlackBerry was released, which supports push e-mail, mobile  telephone, text messaging, Internet faxing, Web browsing and other wireless information services. It is an example of a convergent device. The original BlackBerry devices, the RIM 850 and 857, used the DataTac network.&lt;/p&gt; &lt;p&gt;BlackBerry first made headway in the marketplace by concentrating on  e-mail. RIM currently offers BlackBerry e-mail service to non-BlackBerry  devices, such as the Palm treo, through its BlackBerry Connect software.&lt;/p&gt; &lt;p&gt;The original BlackBerry device had a monochrome display, but all current models have color displays. All models except for the Storm, series had a built-in QWERTY keyboard, optimized for "thumbling&lt;span style="text-decoration: underline;"&gt;&lt;/span&gt;", the use of only the thumbs to type. The Storm 1 and Storm 2 include a SURE TYPE  keypad for typing. Originally, system navigation was achieved with the  use of a scroll wheel mounted on the right side of phones prior to the  8700. The trackwheel was replaced by the trackball with the introduction  of the Pearl series which allowed for 4 way scrolling. The trackball  was replaced by the optical trackpad with the introduction of the Curve  8500 series. Models made to use iDEN networks such as NEXTEL and Mike also incorporate a push-to-talk (PTT) feature, similar to a two-way-radio.&lt;/p&gt;&lt;h2&gt;&lt;span style="font-size:130%;"&gt;&lt;span class="mw-headline" id="Operating_system"&gt;Operating System&lt;/span&gt;&lt;/span&gt;&lt;/h2&gt;&lt;p&gt;The operating system  used by BlackBerry devices is a proprietary multitasking environment  developed by RIM. The operating system is designed for use of input  devices such as the track wheel, track ball, and track pad. The OS  provides support for Java MIDP 1.0 and WAP 1.2. Previous versions allowed wireless synchronization with Microsoft Exchange Server e-mail and calendar, as well as with Lotus Domino  e-mail. The current OS 5.0 provides a subset of MIDP 2.0, and allows  complete wireless activation and synchronization with Exchange e-mail,  calendar, tasks, notes and contacts.,&lt;/p&gt; &lt;p&gt;Third-party developers can write software using these APIs, and  proprietary BlackBerry APIs as well. Any application that makes use of  certain restricted functionality must be digitally signed  so that it can be associated to a developer account at RIM. This  signing procedure guarantees the authorship of an application but does  not guarantee the quality or security of the code. RIM provides tools  for developing applications and themes for BlackBerry. Applications and  themes can be loaded onto BlackBerry devices through BlackBerry App  World, Over The Air (OTA) through the BlackBerry mobile browser, or  through BlackBerry Desktop Manager.&lt;/p&gt;&lt;h2&gt;&lt;span class="editsection"&gt;&lt;/span&gt; &lt;span style="font-size:130%;"&gt;&lt;span class="mw-headline" id="CPU"&gt;CPU&lt;/span&gt;&lt;/span&gt;&lt;/h2&gt;Early BlackBerry devices used &lt;a href="http://en.wikipedia.org/wiki/Intel_80386"&gt;Intel 80386&lt;/a&gt;-based processors.&lt;sup id="cite_ref-9" class="reference"&gt;&lt;a href="http://en.wikipedia.org/wiki/BlackBerry#cite_note-9"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; BlackBerry 8000 series smartphones, such as the 8700 and the Pearl, are based on the 312 MHz &lt;a href="http://en.wikipedia.org/wiki/ARM_architecture" title="ARM architecture"&gt;ARM&lt;/a&gt; &lt;a href="http://en.wikipedia.org/wiki/XScale"&gt;XScale&lt;/a&gt;  ARMv5TE PXA900. An exception to this is the BlackBerry 8707 which is  based on the 80 MHz Qualcomm 3250 chipset; this was due to the PXA900  chipset not supporting 3G networks. The 80 MHz processor in the  BlackBerry 8707 meant the device was often slower to download and render  web pages over 3G than the 8700 was over EDGE networks. In May 2008 RIM  introduced the BlackBerry 9000 series which are equipped with XScale  624 MHz processors.&lt;sup id="cite_ref-10" class="reference"&gt;&lt;a href="http://en.wikipedia.org/wiki/BlackBerry#cite_note-10"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  The BlackBerry Curve 8520 features a 512 MHz processor, while the Bold  9700 features a newer version of the Bold 9000's processor, but is  clocked at the same speed&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8504906054454352562-7334736439263471010?l=switchingelements.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://switchingelements.blogspot.com/feeds/7334736439263471010/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8504906054454352562&amp;postID=7334736439263471010' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/7334736439263471010'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/7334736439263471010'/><link rel='alternate' type='text/html' href='http://switchingelements.blogspot.com/2011/04/blackberry.html' title='BlackBerry'/><author><name>Navneet Jindal</name><uri>http://www.blogger.com/profile/06173598871922345444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8504906054454352562.post-2327865572678544166</id><published>2011-04-21T18:52:00.000-07:00</published><updated>2011-04-21T18:58:05.272-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Virtual LAN implementations'/><title type='text'>Design and implementation of the Virtual LAN</title><content type='html'>Virtual LANs (VLANs) are used to break up broadcast domains in a Layer 2  switched internetwork. As VLANs promote efficient use of network  resources, it is wise to beef up your knowledge of this technology. In  this Daily Drill Down, I will explain how to implement the VLAN  technology using Cisco routers and Layer 2 switches.&lt;br /&gt;&lt;br /&gt;&lt;span class="subhead1"&gt;The collapsed-backbone network&lt;/span&gt;&lt;br /&gt;A  common LAN network design implemented in the last 10 years or so is  called a collapsed backbone. Basically, it connected all floors or rooms  in a building to a network where the company's shared servers were  located. The typical collapsed-backbone network would look something  like &lt;b&gt;Figure A&lt;/b&gt;.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;img src="http://www.techrepublic.com/i/tr/cms/contentPics/t01820010424eje20_01.gif" width="440" height="273" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;Fiber Distributed Data Interface (FDDI) works great as a backbone.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;Here you can see that all floors of the building use a fast transport  called Fiber Distributed Data Interface (FDDI) as a backbone. FDDI has  been around for many years and it works great. The bad news with FDDI  comes in the form of expense. In this network, FDDI was connected to the  server room on the first floor and created connection points to each  floor in the building. Since FDDI is a physical-ring topology, the fiber  must connect from the first floor to each consecutive floor and then  finally back to the first floor again. A second ring provides  redundancy, if warranted.&lt;br /&gt;&lt;br /&gt;Each floor has a 10BaseT hub connecting  via a twisted-pair cable to the desktop. All this was just peachy and  worked beautifully until users started using their desktop PCs for more  then just a simple print job or small (&amp;lt;1 MB) file transfers. In the  mid 1990s, this design began to result in ghastly network bottlenecks  because not only is this network a huge broadcast domain, it's one  enormous collision domain as well. That's because FDDI is only a  physical-layer topology; it doesn't break up collision or broadcast  domains.&lt;br /&gt;&lt;br /&gt;The popular solution to this dilemma was the practice of installing bridges on each floor. The new design looked like &lt;b&gt;Figure B&lt;/b&gt;.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;img src="http://www.techrepublic.com/i/tr/cms/contentPics/t01820010424eje20_02.gif" width="440" height="288" /&gt;&lt;br /&gt;When each floor has a separate collision domain, network traffic will improve significantly.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;Each floor is now a separate collision domain, which really helped—for a  while. But look again—this network is still one immense broadcast  domain. As networks grew and more and more network services became  available to users, this design became saturated, resulting in lame  response time for the users. But by the mid 1990s, Cisco routers became  more cost-effective. (Prior to that, they were cost prohibitive for  smaller companies, even though they had been available since the late  1980s.)&lt;br /&gt;&lt;br /&gt;With the advent of router affordability, the solution to  the monstrous broadcast domain issue was to use a Cisco router to break  up both collision and broadcast domains. The new and cool network now  looked like the one shown in &lt;b&gt;Figure C&lt;/b&gt;. The fiber was not discarded but used in point-to-point connections from each floor to the router.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;img src="http://www.techrepublic.com/i/tr/cms/contentPics/t01820010424eje20_03.gif" width="440" height="300" /&gt;&lt;br /&gt;A single router has replaced all the bridges.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;In this network, a single router has replaced the bridges. For many  years, I would still find bridges installed at my clients’ locations  because the administrators didn't understand the purpose of installing a  router—that the router breaks up collision and broadcast domains and  that this replaces bridges; it doesn't just add to their functionality.  In fact, the bridge, if left in the network, only slowed the network  down (created latency issues).&lt;br /&gt;&lt;br /&gt;A single router connecting all the  floors really worked. As long as users kept their data on the local  network 80 percent of the time and only crossed the router 20 percent of  the time or less, response time truly soared. This type of network  design was implemented worldwide, and Ethernet became the de facto  standard that ran to each desktop. But for this design to work properly,  that 80/20 rule had to be observed. If the network traffic crossing the  router exceeded 20 percent, network response issues would rear their  ugly heads once again.&lt;br /&gt;&lt;br /&gt;This type of network has been discussed,  worked, and reworked. Most of the problems that typically surface have  to do with physical location. In other words, for the network to work as  designed, you create physical networks and assign subnets to these  physical networks. Users are then placed in a physical location by job  function. As long as everyone on the same floor performed the same job  and shared the same network resources, the network sang. But flies land  in the ointment en masse when users with disparate functions and needs  are placed on the same floor. The problems created by this scenario can  include:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Users with different job functions sharing the same broadcast domain.&lt;/li&gt;&lt;li&gt;Anomaly  users (those with needs and/or functions not common to a given  broadcast domain) required that all their data (packets) cross a Layer 3  device to communicate with the network resources they needed.&lt;/li&gt;&lt;li&gt;Bandwidth usage quickly became an issue because too many users were placed in the same broadcast/collision domain.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;A  good solution to this dilemma really didn't exist. There are a few  solutions (workarounds) typically configured on the network:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Adding  another broadcast domain by configuring another router port with  another hub connected to the floor: This keeps the new users off the  existing broadcast domain, but all these new users must still cross a  Layer 3 device to get to the network services they use.&lt;/li&gt;&lt;li&gt;Running a  cable from the workstations to the correct broadcast domain: This one  actually works pretty well (as long as you don't exceed the distance  constraints), but there are dollars involved in running the cables.&lt;/li&gt;&lt;li&gt;Moving  the whole group to another part of the building that has enough room  for everyone: Believe it or not, this was the most common solution.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;span class="subhead1"&gt;Enter Layer 2 switching and VLANs&lt;/span&gt;&lt;br /&gt;Bridges  were the precursor to Layer 2 LAN switching. Switches were basically  designed to perform the same function as a bridge but with more ports. A  typical bridge only had two ports, although you could buy bridges that  had up to 16. A LAN switch can have hundreds of ports, and LAN switches  are more intelligent.&lt;br /&gt;&lt;br /&gt;LAN switches filter the network by hardware  address, break up collision domains, provide port security, and can  create VLANs. This has changed network design 100 percent from the world  of collapsed backbones. Instead of having to worry about creating  networks by physical location, VLANs turned the network-design world on  its ear by providing options and flexibility like never before to fit  any business model. The only design constraint in this type of network  is the network administrator's lack of imagination.&lt;br /&gt;&lt;br /&gt;Let's take a  look at our previous network design and use VLANs instead of routers to  break up our networks. Two VLANs were created for this example (see &lt;b&gt;Figure D)&lt;br /&gt;&lt;br /&gt;&lt;/b&gt;&lt;div style="text-align: center;"&gt;&lt;img src="http://www.techrepublic.com/i/tr/cms/contentPics/t01820010424eje20_04.gif" width="440" height="336" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;This network is easy to maintain and create security on, and best of  all, the physical location of a user is completely irrelevant.  Regardless of where users are located, they can be placed in any  broadcast domain (VLAN).&lt;br /&gt;&lt;br /&gt;Let's take a look at a network design from a client of mine in the San Francisco Bay area. &lt;b&gt;Figure E&lt;/b&gt;  shows the network design that was in place when I arrived. Hubs were  used to connect all the rooms. A fiber connection was used to connect  the basement and the 15th floor&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;img src="http://www.techrepublic.com/i/tr/cms/contentPics/t01820010424eje20_05.gif" width="440" height="299" /&gt;&lt;br /&gt;Here, 500 users were in the same broadcast domain and collision domain.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;The problem with this design is that 500 users were not only in the same  broadcast domain but in the same collision domain as well. When they  ran out of IP addresses in the network, the administrator just added a  secondary network to the router interface. Unfortunately, this is a  solution that too many administrators use, and it's a nasty one. Why?  Because instead of breaking up collision and broadcast domains, adding a  secondary IP subnet to the same broadcast domain just puts more users  on the same physical network, making it run like a sleeping mule. Here's  the output of the router's interface that had two subnets assigned to  the same network:&lt;br /&gt;&lt;span class="code"&gt;interface FastEthernet0/0&lt;br /&gt; ip address 10.1.1.1 255.255.255.0 secondary&lt;br /&gt; ip address 10.1.0.1 255.255.255.0&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This  customer has an ADSL T1 connection to the Internet, but the connection  speed acted more like a 33.6-Kbps dial-up line. This wasn't only because  of that secondary network, it was also because of the utter lack of  physical network segmentation.&lt;br /&gt;&lt;br /&gt;After studying the customer's  business requirements by talking with both users and management, I was  able to come up with a very cool network that took only a few hours to  implement. &lt;b&gt;Figure F&lt;/b&gt; shows the new network.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;img src="http://www.techrepublic.com/i/tr/cms/contentPics/t01820010424eje20_06.gif" width="440" height="316" /&gt;&lt;br /&gt;Naming conventions for VLANs often use names of rooms or departments.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;In Figure F, MA through ML are the names of the rooms in the building; I  named the VLANs after the rooms. This allowed the administrators to  easily identify and locate the VLANs. Also, the IP subnet scheme was  designed after the floor and room numbers, since the rooms were also  numbered. 151 would be floor 15, room 1. I called the basement floor 1  and created the VLANs as 11, 12, 13, etc. VLAN 1 is the Administrative  and Sales VLAN.&lt;br /&gt;&lt;br /&gt;The IP network I used was 10.1.x.0/24. The third  octet in this design is the subnet number. By looking at an IP address  on a machine, the network administrator could tell which floor, room,  and VLAN this device was a member of. Cool, huh?&lt;br /&gt;&lt;br /&gt;The customer  already owned two Cisco 24-port 2900 switches that were bought from a  salesman who also sold this customer a dozen or so Cisco FastHubs.  Although the Cisco FastHubs are a great product, they're expensive  little numbers, and, well, a hub is a hub, folks. I used the hubs in  each room to connect all the users and then connected each hub into the  switch. I assigned each port to a specific VLAN.&lt;br /&gt;&lt;br /&gt;I put one 2900  switch in the basement and configured it as the Virtual Trunk Protocol  (VTP) Server. I placed the other 2900 on the 15th floor and put it to  work as a VTP Client. That way, the 15th floor 2900 would learn about  VLANs from the VTP server. (VTP is a protocol that sends VLAN  information between switches.) Doing this really streamlined  implementation because it meant I only had to create my VLANs on the  basement 2900, which would then broadcast the information to the  15th-floor switch.&lt;br /&gt;&lt;br /&gt;Creating VLANs by location more than  quadrupled the customer's response time. (This makes you very popular.)  Plus, since they already had the switches, this network cost my client  very little, was elegantly easy to implement, and was designed to make  it very simple for the administrators to add new users. (This makes you  extremely popular.) Need selling points for this type of design? It can  help:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Solve your client's problem efficiently.&lt;/li&gt;&lt;li&gt;Give your client better-than-expected results.&lt;/li&gt;&lt;li&gt;Save time and money.&lt;/li&gt;&lt;li&gt;Create something the client can readily understand, control, and scale for growth (making him/her feel competent and confident).&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;If  you do these things, you can't lose. An important thing to understand  in this example is that all users need to get to VLAN 1 because of a  shared database. (By the way, I found out this information by asking the  users questions about their day-to-day activities before I changed the  network.) This means that the users must leave their broadcast domain  (VLAN) and get information from the NT Server hosting the database. To  do this, I had to configure a router. Luckily, my client already had  some good switches and routers. I used the 2600 router to provide  Inter-Switch Link (ISL) routing. (ISL routing is a proprietary Cisco  method of allowing hosts on different VLANs to communicate through one  router interface. Cisco calls this “router on a stick.”) Though this can  create a bottleneck for the network, if it becomes a problem, the  design allows for an easy upgrade of the router to make the network run  even faster.&lt;br /&gt;&lt;br /&gt;Here's the output from a 2621 router that shows the ISL configuration:&lt;br /&gt;&lt;span class="code"&gt;[output cut]&lt;br /&gt;interface FastEthernet0/0&lt;br /&gt; ip address 10.1.1.1 255.255.255.0&lt;br /&gt;!&lt;br /&gt;interface FastEthernet0/0.11&lt;br /&gt; encapsulation isl 11&lt;br /&gt; ip address 10.1.11.1 255.255.255.0&lt;br /&gt;!&lt;br /&gt;interface FastEthernet0/0.12&lt;br /&gt; encapsulation isl 12&lt;br /&gt; ip address 10.1.12.1 255.255.255.0&lt;br /&gt;!&lt;br /&gt;interface FastEthernet0/0.13&lt;br /&gt; encapsulation isl 13&lt;br /&gt; ip address 10.1.13.1 255.255.255.0&lt;br /&gt;[output cut]&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;In  this configuration, subinterfaces were used to allow all VLANs to be  connected to one router interface. In this example, the interface used  is FastEthernet 0/0. I made the subinterfaces the same number as the  VLAN number for easy identification. The first command under the  subinterface is the encapsulation command, which is used to direct the  router to the VLAN number of the subinterface and to use ISL inter-VLAN  routing.&lt;br /&gt;&lt;br /&gt;After the encapsulation command was used to define the  VLAN and inter-VLAN routing type (ISL), I added the IP address assigned  to the subinterface. The hosts in each VLAN would use the IP address  assigned to this interface as their default gateway. For example, users  in VLAN 12 would be configured to use 10.1.12.1 as their default  gateway. This allowed the users to get out of their own VLAN and to  access company shared services, as well as the Internet.&lt;br /&gt;&lt;br /&gt;&lt;span class="subhead1"&gt;Conclusion&lt;/span&gt;&lt;br /&gt;I  hope the real-world example I gave you in this Daily Drill Down helped  you to understand how valuable using VLAN technology in an internetwork  can be and that you now have a clearer picture of how to create them.  Even though the largest benefit of creating VLANs in an internetwork is  that you are no longer confined to a physical location, this real-life  example involved creating VLANs by physical location because that was  what was best for the customer.&lt;br /&gt;&lt;br /&gt;I can't say enough about how  important it is to be fully aware of an individual client's business  requirements before you implement any network. Even though I thoroughly  discussed the project with every person I could in the company before I  performed the upgrade, I still ran into unforeseen problems because the  client just forgot to mention a certain application. You can only  prepare so much; after that, you must rely on your troubleshooting  skills. Hone them well!&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8504906054454352562-2327865572678544166?l=switchingelements.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://switchingelements.blogspot.com/feeds/2327865572678544166/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8504906054454352562&amp;postID=2327865572678544166' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/2327865572678544166'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/2327865572678544166'/><link rel='alternate' type='text/html' href='http://switchingelements.blogspot.com/2011/04/design-and-implementation-of-virtual.html' title='Design and implementation of the Virtual LAN'/><author><name>Navneet Jindal</name><uri>http://www.blogger.com/profile/06173598871922345444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8504906054454352562.post-6777066839532641711</id><published>2011-03-06T03:41:00.000-08:00</published><updated>2011-03-06T04:00:35.140-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Wi-Fi'/><title type='text'>Wi-Fi Technology</title><content type='html'>&lt;h1 style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;b&gt;&lt;span style="font-family:Neo Sans Intel Medium;font-size:100%;"&gt;&lt;span style="font-size: 12pt;"&gt;CURRENT WIRELESS TECHNOLOGY&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/h1&gt;     &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt; &lt;/p&gt;     &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt;     &lt;span style="font-family:Arial;font-size:100%;"&gt;&lt;span style="font-size: 12pt;"&gt;In the      smallest range, we have a Bluetooth [2] example. It is a wireless      network technology that has its own development direction other      than the 802.11 family. Bluetooth supports a very short range in      the region of 10 meters and relatively low bandwidth roughly around      1-3 Mbps. It is designed for low-power network devices like portable      or handheld gadgets. Nowadays it is a normal feature for handheld      devices which include notebook to have a built-in Bluetooth support.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;     &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt;     &lt;span style="font-family:Arial;font-size:100%;"&gt;&lt;span style="font-size: 12pt;"&gt;In the      medium range, the popularity of the wireless Fidelity (Wi-Fi) has      developed the market for unregulated band or unlicensed client-access      radios in a wide variety of applications. This technology is one      of the last-mile wireless broadband and narrowband services. However,      the current main type of the last-mile deployment is the large-area      coverage normally called hot-spots. Wireless last-mile coverage      is based on IEEE 802.11 standard [1] which uses the high-gain antennas,      while hot spots use the modified version of the IEEE 802.11 apparatus      which is called a mesh operation. Wi-Fi resembles the wireless local      area network.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;     &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt;     &lt;span style="font-family:Arial;font-size:100%;"&gt;&lt;span style="font-size: 12pt;"&gt;In 2005,      for a wider range, the Worldwide Interoperability for Microwave      Access (WiMAX) certified the IEEE 802.16-2004 standard [3] for fixed-position      radios. WiMAX will provide the point-to-multi-point and point-to-point      wireless broadband devices in both the regulated and unregulated      bands. Then, the IEEE 802.16e standard [4] for portable devices      has been approved in 2006, regulating the client radio frequencies      in licensed and unlicensed bands. This promising technology will      provide service providers an additional layer of services benefits.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;     &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt;     &lt;span style="font-family:Arial;font-size:100%;"&gt;&lt;span style="font-size: 12pt;"&gt;WiMAX      actually resembles a wireless metropolitan-area network segment      which provides broadband wireless connectivity to portable, fixed      and roaming users. Its designed target is for long-range networking      as opposed to local area wireless networking and the research in      this field still continues. It is developed independently from Wi-Fi,      providing additional distance up to 50 kilometers with total data      rates can be up to 75 Mbps, providing sufficient bandwidth to support      hundreds concurrent users using a single radio base station. WiMAX      has been said to provide many wireless access advantageous to the      remote and isolated area.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;                &lt;p class="MsoBodyTextIndent" style="text-indent: 0mm; margin-top: 0pt; margin-bottom: 0pt;"&gt; &lt;/p&gt;  &lt;h1 style="margin-top: 0pt; text-align: justify; margin-bottom: 0pt;"&gt;  &lt;b&gt;&lt;span style="font-family:Neo Sans Intel Medium;font-size:100%;"&gt;  &lt;span style="font-size: 12pt;"&gt;WIRELESS   DEPLOYMENTS&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/h1&gt;  &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt; &lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt;  &lt;span style="font-family:Arial;font-size:100%;"&gt;&lt;span style="font-size: 12pt;"&gt;The current trends   show that the price of the wireless gadgets keep decreasing with the every advent   of new technologies. The affordability makes wireless as a popular and practical   alternative. Wireless deployment can be as simple as connecting two adjacent   computers wirelessly. More complicated deployment will have hundreds or thousands   of devices with centralized servers and distributed APs. Basically, wireless   network can be structured into two different modes, based on the coverage size   needed. These two modes are&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;ol&gt;&lt;li&gt;   &lt;p class="MsoNormal" style="margin: 0pt; text-align: justify;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;b&gt;&lt;span style="font-weight: bold;"&gt;Ad-hoc mode&lt;/span&gt;&lt;/b&gt;:    This mode is a temporary, as is basis type. There is no AP in this mode    and the devices are directly sharing their resources when in the range.    The shared resources available as long as the devices are running. Bluetooth    is one of the examples.&lt;/span&gt;&lt;/p&gt;   &lt;/li&gt;&lt;li&gt;   &lt;p class="MsoNormal" style="margin: 0pt; text-align: justify;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;b&gt;&lt;span style="font-weight: bold;"&gt;Infrastructure&lt;/span&gt;&lt;/b&gt;:    This mode resembles the wired network. In this mode the AP is used for the    wireless devices to communicate each other and it is dominant mode that    can be found in residential, corporate building, university campus and plants.    The wireless devices can keep connecting as long as they are directly connected    to and within the wireless network coverage. Wireless security elements    could be enforced on all the wireless devices and users such as through    policies, authentication, encryption and many more.&lt;/span&gt;&lt;/p&gt;   &lt;/li&gt;&lt;/ol&gt;  &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt; &lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt;  &lt;span style="font-family:Arial;font-size:100%;"&gt;&lt;span style="font-size: 12pt;"&gt;Currently the wireless   deployment still dominated in the last mile coverage. This is because of the   unregulated frequency availability which lowered the cost of deployment and   maintenance. Furthermore, the mass introduction of the cheaper consumer wireless   devices makes it an attractive offer. Other than providing an alternative mode   of communication medium, the main reason of the adoption is based on the mobility   nature of the devices. However, in term of deployments, we can categorize them   into four main segments of utilization as listed below.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt; &lt;/p&gt;  &lt;p class="MsoNormal" style="margin-left: 36pt; text-align: justify; text-indent: -18pt; margin-top: 0pt; margin-bottom: 0pt;"&gt;  &lt;span style="font-family:Arial;font-size:100%;"&gt;&lt;span style="font-size: 12pt;"&gt;1.   The   Wireless Personal area networks (WPAN – 802.16).&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="margin-left: 36pt; text-align: justify; text-indent: -18pt; margin-top: 0pt; margin-bottom: 0pt;"&gt;  &lt;span style="font-family:Arial;font-size:100%;"&gt;&lt;span style="font-size: 12pt;"&gt;2.   The   Wireless Local area networks (WLAN).&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="margin-left: 36pt; text-align: justify; text-indent: -18pt; margin-top: 0pt; margin-bottom: 0pt;"&gt;  &lt;span style="font-family:Arial;font-size:100%;"&gt;&lt;span style="font-size: 12pt;"&gt;3.   The   Wireless Metropolitan area networks (WMAN).&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="margin-left: 36pt; text-align: justify; text-indent: -18pt; margin-top: 0pt; margin-bottom: 0pt;"&gt;  &lt;span style="font-family:Arial;font-size:100%;"&gt;&lt;span style="font-size: 12pt;"&gt;4.   The   Wireless Wide area networks (WWAN).&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt; &lt;/p&gt;  &lt;h1 style="margin-top: 0pt; text-align: justify; margin-bottom: 0pt;"&gt;  &lt;b&gt;&lt;span style="font-family:Neo Sans Intel Medium;font-size:100%;"&gt;  &lt;span style="font-size: 12pt;"&gt;WIRELESS   PERSONAL AREA NETWORK&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/h1&gt;  &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt; &lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt;  &lt;span style="font-family:Arial;font-size:100%;color:black;"&gt;  &lt;span style="font-size: 12pt; color: black;"&gt;WPAN can cover a range up to 30 feet or around 10m. Although this seems   absurdly small, but this range allows wireless devices to be connected wirelessly   to other nearby wireless devices [6]. WPAN provides a very short distant and   for small group or community that can share resources wirelessly. &lt;/span&gt;  &lt;/span&gt;&lt;span style="font-family:Arial;font-size:100%;"&gt;&lt;span style="font-size: 12pt;"&gt;Bluetooth   which based on the IEEE 802.15.1 standard [7] for example, is mostly used for   short range computing and communication peripherals, such as a PDA to a computer   or a hand phones. It is normal that the new Bluetooth version can provide data   rate performance up to 1Mbps. Another example is the ultra-wide band (UWB) which   is designed for multimedia services transmission. The related standard for UWB   is IEEE 802.15.3 which can support a data rate up to 400Mbps which equivalent   to the DVD video quality standard. In this case the WPAN becomes a high-speed   personnel area network. Other usage includes the ad-hoc network where a local   area network in which computers and network devices are in close proximity to   others in similar subnet. These devices are connected temporarily and as is   basis. The receiver and transmitter used are built-in type devices.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt;  &lt;span style="font-family:Arial;font-size:100%;color:black;"&gt;  &lt;span style="font-size: 12pt; color: black;"&gt;However there is no independent pre-existing network for WPAN. All   the devices in WPAN communicate based on the ad-hoc network, can be connected   when within the range and disconnected when out of range. Better built-in devices   can be designed in the future to provide non ad-hoc network. Other similar scenario   can be found when using the Infrared (IR) to exchange data between laptops.   The nature of wireless devices discovering each other and in many situation   it is automatic, is a very big issue in wireless security field.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt; &lt;/p&gt;  &lt;h1 style="margin-top: 0pt; text-align: justify; margin-bottom: 0pt;"&gt;  &lt;b&gt;&lt;span style="font-family:Neo Sans Intel Medium;font-size:100%;"&gt;  &lt;span style="font-size: 12pt;"&gt;2.2.2    WIRELESS   LOCAL AREA NETWORK&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/h1&gt;  &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt; &lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt;  &lt;span style="font-family:Arial;font-size:100%;color:black;"&gt;  &lt;span style="font-size: 12pt; color: black;"&gt;Similar to its counterpart, LAN in fixed line, WLANs can provide coverage   larger than WPAN but still limited. Typical coverage areas can be found in a   campus, a corporate building, a hospital, or a manufacturing&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:Arial;"&gt;   plant [8]. Take note that, the traditional wired LAN can be expanded using wireless   through the wireless Access Points (APs) for example, creating a heterogeneous   network. &lt;/span&gt;&lt;span style="font-family:Arial;font-size:100%;"&gt;&lt;span style="font-size: 12pt;"&gt;The   standards-based WLAN typically serve more users and applications compared to   WPAN and can serve a distance up to 10 meters or more although this depend on   the physical environment such as walls and frequency reflectors. The legacy   and new wireless standards that have been released associated with WLAN are   included the following three major revisions.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;ol&gt;&lt;li&gt;   &lt;p class="MsoNormal" style="margin: 0pt; text-align: justify;"&gt;&lt;span style="font-family:Arial;"&gt;802.11n - bandwidth speeds up to 600 Mbps (2009).&lt;/span&gt;&lt;/p&gt;   &lt;/li&gt;&lt;li&gt;   &lt;p class="MsoNormal" style="margin: 0pt; text-align: justify;"&gt;&lt;span style="font-family:Arial;"&gt;802.11g - bandwidth speeds up to 54 Mbps.&lt;/span&gt;&lt;/p&gt;   &lt;/li&gt;&lt;li&gt;   &lt;p class="MsoNormal" style="margin: 0pt; text-align: justify;"&gt;&lt;span style="font-family:Arial;"&gt;802.11b - bandwidth speeds up to 11 Mbps.&lt;/span&gt;&lt;/p&gt;   &lt;/li&gt;&lt;li&gt;   &lt;p class="MsoNormal" style="margin: 0pt; text-align: justify;"&gt;&lt;span style="font-family:Arial;"&gt;802.11a - bandwidth speeds up to 54 Mbps.&lt;/span&gt;&lt;/p&gt;   &lt;/li&gt;&lt;/ol&gt;  &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt; &lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt;  &lt;span style="font-family:Arial;font-size:100%;"&gt;&lt;span style="font-size: 12pt;"&gt;On the service provider   part which normally called Wireless Internet Service Providers (WISPs) usually   use the existing Wi-Fi mesh topologies or the directional antennas for better   signal and larger coverage. For example those deployments can increase the performance   beyond the 54Mbps with 10 kilometers in range while still obeying the 802.11   standard. The increased range creates the WLAN and WMAN segments as shown in   Figure 1. However there are many more variables such as the APs to user’s distance,   the number of users and topologies which actually define the WLAN and WWAN.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;span style="font-family:Arial;font-size:100%;"&gt;&lt;span style="font-size: 12pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt; &lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: center; margin-top: 0pt; margin-bottom: 0pt;" align="center"&gt;  &lt;img style="width: 509px; height: 298px;" src="http://www.tenouk.com/wifisecurityfeatures_files/wirelessecurity001.png" border="0" /&gt;&lt;/p&gt;&lt;p class="MsoNormal" style="text-align: center; margin-top: 0pt; margin-bottom: 0pt;" align="center"&gt;&lt;br /&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: center; margin-top: 0pt; margin-bottom: 0pt;" align="center"&gt;  &lt;b&gt;&lt;span style="font-family:Arial;font-size:100%;"&gt;  &lt;span style="font-size: 12pt; font-weight: bold;"&gt;Figure 1: Wireless technologies   target segments&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt; &lt;/p&gt;  &lt;h1 style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;b&gt;   &lt;span style="font-family:Neo Sans Intel Medium;font-size:100%;"&gt;  &lt;span style="font-size: 12pt;"&gt;METROPOLITAN AREA NETWORK AND WIRELESS WIDE AREA NETWORK&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/h1&gt;  &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt; &lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt;  &lt;span style="font-family:Arial;font-size:100%;"&gt;&lt;span style="font-size: 12pt;"&gt;The WMAN is the third   usage segment shown in Figure 2. The WLANs collection makes the WMAN and the   range can be up to 50 km. The implementation examples in this segment include   the WiMAX, DSL/ADSL and DOCSIS legacy coppered wired technologies.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt; &lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: center; margin-top: 0pt; margin-bottom: 0pt;" align="center"&gt;  &lt;img style="width: 467px; height: 236px;" src="http://www.tenouk.com/wifisecurityfeatures_files/wirelessecurity002.png" border="0" /&gt;&lt;/p&gt;&lt;p class="MsoNormal" style="text-align: center; margin-top: 0pt; margin-bottom: 0pt;" align="center"&gt;&lt;br /&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt; &lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: center; margin-top: 0pt; margin-bottom: 0pt;" align="center"&gt;  &lt;b&gt;&lt;span style="font-family:Arial;font-size:100%;"&gt;  &lt;span style="font-size: 12pt; font-weight: bold;" lang="EN"&gt;Figure 2: Wireless   networks categories&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt; &lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt;  &lt;span style="font-family:Arial;font-size:100%;"&gt;&lt;span style="font-size: 12pt;"&gt;The fourth usage   segment shown in Figure 2 is the WWAN. WWAN aggregates WMANs and the range can   cover the area up to 50 km. Compared to the previous wireless technology, this   is a large area coverage which makes the backhaul or core network possible.   In order to cater for the big amount of traffic, WWAN still utilizes various   type of existing technology such as fiber optic links and terrestrial microwaves   as a complement which normally acts as the backhaul for inter-WWAN connections.   Depending on the type of traffic (data, voice or video), the performance can   goes up to 10Gbps.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt;  &lt;span style="font-family:Arial;font-size:100%;"&gt;&lt;span style="font-size: 12pt;"&gt;There must be very   compelling reasons for deploying wireless communication in all the segment usage   because the traditional wired communication already existed long time ago. In   the WPAN and WLAN, the main reason of deployment is the mobility while in the   WMAN and WWAN it is more on the cost per user, for example, deployment in remote   area with less user population. In this case there should be no landline and   Radio Base Station (RBS). However the real requirements for each segment are   based on a variety of variables as listed below:&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;ol&gt;&lt;li&gt;   &lt;p class="MsoNormal" style="margin: 0pt; text-align: justify;"&gt;&lt;span style="font-family:Arial;"&gt;The distance and power of the signal.&lt;/span&gt;&lt;/p&gt;   &lt;/li&gt;&lt;li&gt;   &lt;p class="MsoNormal" style="margin: 0pt; text-align: justify;"&gt;&lt;span style="font-family:Arial;"&gt;The topology including the user location.&lt;/span&gt;&lt;/p&gt;   &lt;/li&gt;&lt;li&gt;   &lt;p class="MsoNormal" style="margin: 0pt; text-align: justify;"&gt;&lt;span style="font-family:Arial;"&gt;The bandwidth needs.&lt;/span&gt;&lt;/p&gt;   &lt;/li&gt;&lt;li&gt;   &lt;p class="MsoNormal" style="margin: 0pt; text-align: justify;"&gt;&lt;span style="font-family:Arial;"&gt;The services offered.&lt;/span&gt;&lt;/p&gt;   &lt;/li&gt;&lt;li&gt;   &lt;p class="MsoNormal" style="margin: 0pt; text-align: justify;"&gt;&lt;span style="font-family:Arial;"&gt;The security features.&lt;/span&gt;&lt;/p&gt;   &lt;/li&gt;&lt;/ol&gt;  &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt; &lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt;  &lt;span style="font-family:Arial;font-size:100%;"&gt;&lt;span style="font-size: 12pt;"&gt;Figure 1 also shows   the wireless standards, standards bodies and their features such as distance   and bandwidth which mapped to the four usage segments previously explained.   Regarding the standard, there are three main bodies involved in wireless technology   as listed below:&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;ol&gt;&lt;li&gt;   &lt;p class="MsoNormal" style="margin: 0pt; text-align: justify;"&gt;&lt;span style="font-family:Arial;"&gt;European Telecommunications Standards Institute    (ETSI) [9]&lt;/span&gt;&lt;/p&gt;   &lt;/li&gt;&lt;li&gt;   &lt;p class="MsoNormal" style="margin: 0pt; text-align: justify;"&gt;&lt;span style="font-family:Arial;"&gt;Institute of Electrical and Electronics Engineers    (IEEE) [10]&lt;/span&gt;&lt;/p&gt;   &lt;/li&gt;&lt;li&gt;   &lt;p class="MsoNormal" style="margin: 0pt; text-align: justify;"&gt;&lt;span style="font-family:Arial;"&gt;Third-Generation Partnership Project (3GPP)    [11]&lt;/span&gt;&lt;/p&gt;   &lt;/li&gt;&lt;/ol&gt;  &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt; &lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: justify; margin-top: 0pt; margin-bottom: 0pt;"&gt;  &lt;span style="font-family:Arial;font-size:100%;"&gt;&lt;span style="font-size: 12pt;"&gt;The IEEE and ETSI   standards are interoperable and concentrate mainly on wireless packet-based   networking. However, ESTI is concentrated more on the technology and standard   for the European countries. The 3GPP standard focuses on cellular and third-generation   mobile systems and very apparent in the mobile sectors.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8504906054454352562-6777066839532641711?l=switchingelements.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://switchingelements.blogspot.com/feeds/6777066839532641711/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8504906054454352562&amp;postID=6777066839532641711' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/6777066839532641711'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/6777066839532641711'/><link rel='alternate' type='text/html' href='http://switchingelements.blogspot.com/2011/03/wi-fi-technology.html' title='Wi-Fi Technology'/><author><name>Navneet Jindal</name><uri>http://www.blogger.com/profile/06173598871922345444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8504906054454352562.post-8881300665018933420</id><published>2011-03-06T01:37:00.000-08:00</published><updated>2011-03-06T01:46:20.909-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='WIRELESS'/><title type='text'>Wireless Mesh Topology</title><content type='html'>A wireless network as described in this document is a network of wireless local area networks (LAN) connected together to form a metropolitan network (MAN), usually located in one geographical area, such as a city or small town. Several wireless interface standards currently exist, some operate within licensed and others within unlicensed spectrum, some point to point, others point to multi-point, and yet others more flexible. The most common readily available standard at the moment is the 802.11 family (802.11, 802.11a, 802.11b and 802.11g]). This is consumer equipment that operates on an unlicensed radio frequency. Each wireless network is composed of various nodes connected together. A node is a collection of various PCs or other equipment connected together directly using the IP network and within direct radio range. A node consists of at least one router and one of more clients. The clients normally require little configuration and talk only to the router, whilst the router will route it’s own data and that of its clients to the rest of the network. It will also participate in exchange routing information with other nodes to ensure it always knows how to reach the rest of the network. The nodes can be connected together by radio links or by other means. The term node can loosely be associated with the router/host which manages each node’s own local network. Due to the limited range of the radio signals a large number of nodes will be required to provide coverage to a whole town, thus requiring a complex mesh of connections between the nodes to provide a robust network.&lt;br /&gt;The network’s clients, the people who connect to the nodes from their home or office, make up the complete network. The nodes without clients form each group’s network infrastructure.&lt;br /&gt;&lt;img src="file:///C:/Users/nj/AppData/Local/Temp/moz-screenshot-2.png" alt="" /&gt;&lt;img src="file:///C:/Users/nj/AppData/Local/Temp/moz-screenshot-3.png" alt="" /&gt;&lt;span&gt;&lt;span&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-weight: bold;"&gt;W&lt;/span&gt;&lt;a style="font-weight: bold;" name="_Toc62361710"&gt;i&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="font-style: normal;"&gt;r&lt;/span&gt;eless Mesh Topology&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="color:black;"&gt;&lt;span style="color: black;" lang="EN"&gt;A wireless &lt;b&gt;&lt;span style="font-weight: bold;"&gt;mesh network&lt;/span&gt;&lt;/b&gt; is&lt;/span&gt;&lt;/span&gt; made up of three or more wireless access points, &lt;span style="color:black;"&gt;&lt;span style="color: black;" lang="EN"&gt;working in harmony with each other while sharing each other routing protocols, &lt;/span&gt;&lt;/span&gt;in a collection of cross-connect links &lt;span style="color:black;"&gt;&lt;span style="color: black;" lang="EN"&gt;to create an interconnected electronic pathway for the transmission between two or more computers.&lt;/span&gt;&lt;/span&gt; When a wireless mesh is form it creates a single&lt;span style="color:#101010;"&gt;&lt;span style="color: rgb(16, 16, 16);" lang="EN"&gt; name identifier for access and the signals between wireless access points are used with each other to&lt;/span&gt;&lt;/span&gt;&lt;span lang="EN"&gt; &lt;/span&gt;&lt;span style="color:#101010;"&gt;&lt;span style="color: rgb(16, 16, 16);" lang="EN"&gt;clearly distinguishable from another network&lt;/span&gt;&lt;/span&gt;.&lt;span style="color: black;" lang="EN"&gt;&lt;span style="color:black;"&gt; The organization of sharing access points working in harmony is known as the mesh topology. The defined mesh topology of a given area defined by the access points is known as mesh cloud.   Access to this mesh cloud is dependent on the network created by the access points.&lt;/span&gt;&lt;/span&gt;&lt;span style="color: black; font-family: Arial;" lang="EN"&gt;&lt;span style="font-family:Arial;color:black;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family:Arial;"&gt;T&lt;span style="font-size:85%;"&gt;here are three types of mesh networks:&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;span style="font-family:Arial;"&gt;        &lt;/span&gt;&lt;table style="margin-top: 0in;" type="disc" width="100%" border="0" cellpadding="0" cellspacing="0"&gt;    &lt;tbody&gt;&lt;tr&gt;&lt;td valign="baseline" width="42"&gt;&lt;img src="http://www.moskaluk.com/_themes/modular/modbul1.gif" width="15" height="15" hspace="13" /&gt;&lt;/td&gt;&lt;td valign="top" width="100%"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:85%;"&gt;Fixed     wireless installations that connect multiple locations using Ad-hoc mode,&lt;/span&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;    &lt;tr&gt;&lt;td valign="baseline" width="42"&gt;&lt;img src="http://www.moskaluk.com/_themes/modular/modbul1.gif" width="15" height="15" hspace="13" /&gt;&lt;/td&gt;&lt;td valign="top" width="100%"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:85%;"&gt;Mobile,     peer-to-peer, ad-hoc networks that have variable availability and a     potentially ever changing set of nodes and finally&lt;/span&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;    &lt;tr&gt;&lt;td valign="baseline" width="42"&gt;&lt;img src="http://www.moskaluk.com/_themes/modular/modbul1.gif" width="15" height="15" hspace="13" /&gt;&lt;/td&gt;&lt;td valign="top" width="100%"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:85%;"&gt;Node-to-node     infrastructure network that connect multiple locations and combine with     mobile giving the best of the both world.&lt;/span&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;   &lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-family:Arial;"&gt; &lt;/span&gt;&lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:85%;"&gt;Fixed mesh networks are generally built with the expectation that many nodes have no direct backhaul, network, or Internet access. In fact, if each location had some kind of enterprise or Internet access, distributing service by wireless would be almost unnecessary.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:85%;"&gt;In a fixed installation, locations for nodes are chosen with an eye for providing the right overall level of bandwidth with the fewest points. Fixed mesh networks also can effectively offer non-line-of-sight service by ringing an obstacle -- a tall building, a hill, a cluster of trees, an area of known interference -- with enough nodes to bypass it. These fixed networks are typically directional enough over each link to avoid major security risks.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:85%;"&gt;In contrast, peer-to-peer mobile mesh networks -- which are a long way from actual deployment -- rely on individual devices connecting to each other through devices within radio range. Scalability can be an issue because each device has to manage known optimal paths, which can change from millisecond to millisecond. When an uplink of some kind is added via cell, satellite, or wire, the network becomes dynamically aware and can handle queued interactions.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:85%;"&gt;Node-to-node network utilizes a fixed mesh network with mobile mesh network in an infrastructure mode. Node-to-node connects each node using infrastructure mode and it provides a network cloud that none-nodes or clients using 802.11b or g can roam in the network.&lt;span style=""&gt;  &lt;/span&gt;It is has the benefits of both mobile mesh and fixed installations. Clients have the ability to roam the network similar to roaming a cellular network.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;h3 style=""&gt;&lt;span style="font-family:Arial;"&gt;&lt;a name="_Toc62361711"&gt;Roaming in Node-to-node&lt;/a&gt;&lt;/span&gt;&lt;/h3&gt; &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family:Arial;"&gt;T&lt;span style="font-size:85%;"&gt;here are two methods of roaming in a node-to-node configuration: Patchwork roaming and Mobile Mesh roaming.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:85%;"&gt;Nodes in a mobile mesh by their very nature roam in and out of coverage and between networks.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:85%;"&gt;With Patchwork roaming, wireless connection between client’s hardware and mesh network, a wireless data networks, public Wi-Fi hotspots, and enterprise WLAN’s, are difficult to operate at best.&lt;span style=""&gt;  &lt;/span&gt;The clients using Ipv4 that do not automatically change the IP address when moving between mesh nodes and wireless nodes.&lt;span style=""&gt;  &lt;/span&gt;Manual intervention may be required.&lt;span style=""&gt;  &lt;/span&gt;With Patchwork seamless roaming can be achieve; however, it requires DHCP to set every few seconds.&lt;span style=""&gt;  &lt;/span&gt;The solution will be wait until Ipv6.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:85%;"&gt;Mobile meshes implements self-contained dynamic addressing and rendezvous technologies to simplify address management and enable true nomadic operation without reliance on external clients hardware. Mobile devices can join and leave a mobile mesh and/or connect to public or private fixed infrastructure, all while retaining connectivity to critical services.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal" style=""&gt;&lt;span style="color: black;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:85%;"&gt;Wireless Mesh topology every node has a connection to every other node in the network realm. There is two types of mesh topologies: full mesh and partial mesh.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="color: black;"&gt;Full wireless mesh&lt;/span&gt; &lt;span style="color: black;"&gt;topology occurs when every node in a realm&lt;span style=""&gt; &lt;/span&gt;is connected to every other node in a network. Full mesh is yields the greatest amount of redundancy, so in the event that one of those nodes fails, network traffic can be directed to any of the other nodes. Full wireless mesh is difficult to achieve on a large scale using MeshAP; however, small-scale area like offices or small campus may be ideal. One should note that it is difficult to deploy a full mesh topology.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="color: black;"&gt;Partial mesh&lt;/span&gt; &lt;span style="color: black;"&gt;topology yields less redundancy than full mesh topology. With partial mesh, some nodes are organized in a full mesh scheme but others are only connected to one or more nodes in the network realm. Partial mesh topology is commonly found in either small or large networks or fulfilling the last mile connection to a full meshed backbone.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal" style=""&gt;&lt;span style="" lang="EN-GB"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:85%;"&gt;There are 4 main types of partial wireless mesh nodes topologies:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;ol style="margin-top: 0in;" start="1" type="1"&gt;&lt;span style="font-family:Arial;"&gt;  &lt;li class="MsoNormal" style=""&gt;&lt;span style="" lang="EN-GB"&gt;&lt;span style="font-size:85%;"&gt;Point-to-point&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;   &lt;li class="MsoNormal" style=""&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="" lang="EN-GB"&gt;Point-to-multipoint&lt;span style=""&gt; &lt;/span&gt;or Multipoint-to-point, and&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;   &lt;li class="MsoNormal" style=""&gt;&lt;span style="" lang="EN-GB"&gt;&lt;span style="font-size:85%;"&gt;Multipoint-to-multipoint, &lt;/span&gt;&lt;/span&gt;&lt;/li&gt;   &lt;li class="MsoNormal" style=""&gt;&lt;span style="" lang="EN-GB"&gt;&lt;span style="font-size:85%;"&gt;Metropolitan&lt;/span&gt;&lt;/span&gt;&lt;/li&gt; &lt;/span&gt;&lt;/ol&gt; &lt;p class="MsoNormal" style=""&gt;&lt;span style="" lang="EN-GB"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:85%;"&gt;Point-to-point&lt;span style=""&gt; &lt;/span&gt;and point-to-multipoint networks have long been the standard for fixed wireless deployments and some 802.11 based networks.&lt;span style=""&gt;  &lt;/span&gt;In testing of mesh networks have proven to be most versatile, overcoming a number of disadvantages in traditional wireless topologies.&lt;span style=""&gt;  &lt;/span&gt;This section will detail the fundamentals of MeshAP and its inherent advantages.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;h3 style=""&gt;&lt;span style="font-family:Arial;"&gt;&lt;a name="_Toc62361712"&gt;&lt;span style="" lang="EN-GB"&gt;Point-to-Point nodes topology&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/h3&gt; &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="" lang="EN-GB"&gt;A point-to-point&lt;span style=""&gt; &lt;/span&gt;network is the simplest form of wireless network, composed of two radio and two high gain antennas in direct communication with each other.&lt;span style=""&gt;  &lt;/span&gt;Point to point links are often used to provide high-performance, dedicated connections or high-speed interconnect links.&lt;span style=""&gt;  &lt;/span&gt;These links are quick to deploy individually, but do not easily scale to create a large network. Client used these nodes in a site-to-site configuration.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal" style="text-align: center;"&gt;&lt;span style="font-size: 10pt; font-family: &amp;quot;Times New Roman&amp;quot;;"&gt; &lt;span style="font-family:Arial;"&gt;&lt;img style="width: 467px; height: 378px;" src="http://www.moskaluk.com/Mesh/wirele1.gif" /&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;h3 style=""&gt;&lt;span style="font-family:Arial;"&gt;&lt;a name="_Toc62361713"&gt;&lt;span style="" lang="EN-GB"&gt;Point to Multipoint nodes topology&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/h3&gt; &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="" lang="EN-GB"&gt;A point-to multipoint or a Multipoint to point nodes share link between an uplink&lt;span style=""&gt;&lt;span style=""&gt; &lt;/span&gt;node with omni&lt;span style=""&gt; &lt;/span&gt;directional antenna and repeater nodes or downlink nodes with high gain directional antennas.&lt;span style=""&gt;  &lt;/span&gt;This type&lt;span style=""&gt; &lt;/span&gt;of network is easier to deploy than Point to point network because adding a new subscriber only requires equipment deployment&lt;span style=""&gt; &lt;/span&gt;at the subscriber site, not at the uplink node; however, each remote site must be within range and clear line of sight of the base station.&lt;span style=""&gt;  &lt;/span&gt;Trees, hills and other line of sight obstruction make point to multipoint nods impractical for residential and home office coverage.&lt;span style=""&gt;  &lt;/span&gt;A Point to Multipoint network is suited for either backhaul operations or customers that need reliable, high-speed connections, but are not willing to pay for dedicated capacity that may go unused.&lt;span style=""&gt;  &lt;/span&gt;The nodes performed as a bridge to the uplink network and are generally in wired configuration for the clients. The problem with point to Multipoint node topology is that they are not design to mesh with other nodes due to the directional antenna.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal" style="text-align: center;"&gt;&lt;span style="font-size: 10pt; font-family: &amp;quot;Times New Roman&amp;quot;;"&gt; &lt;span style="font-family:Arial;"&gt;&lt;img style="width: 418px; height: 349px;" src="http://www.moskaluk.com/Mesh/wirele2.gif" /&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;h3 style=""&gt;&lt;span style="font-family:Arial;"&gt;&lt;a name="_Toc62361714"&gt;&lt;span style="" lang="EN-GB"&gt;Multipoint nodes topology&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/h3&gt; &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="" lang="EN-GB"&gt;Multipoint to multipoint networks creates a routed mesh topology that mirrors the structure of a wired Internet.&lt;span style=""&gt;  &lt;/span&gt;To build a mesh network, indoor or outdoor&lt;/span&gt; &lt;span style="" lang="EN-GB"&gt;  Internet access is first established with the deployment&lt;span style=""&gt; &lt;/span&gt;of an access switch connected to a wired ISP.&lt;span style=""&gt;  &lt;/span&gt;Additional access routers are then deployed throughout the coverage area until a maximum density is achieved.&lt;span style=""&gt;  &lt;/span&gt;Each access router not only provides access for attached users, but also become part of the network infrastructure by routing traffic through the network over multiple hops.&lt;span style=""&gt;  &lt;/span&gt;This allows any client to join the network at any point of the mesh, even if the clients are not using a node. Client can access the entire mesh wireless or wired making this the best choice to deploy for areas that require larger coverage MeshAP.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal" style="text-align: center;"&gt;&lt;span style="" lang="EN-GB"&gt;&lt;span style="font-family:Arial;"&gt; &lt;span style="font-size: 10pt; font-family: &amp;quot;Times New Roman&amp;quot;;"&gt;&lt;img style="width: 423px; height: 335px;" src="http://www.moskaluk.com/Mesh/wirele3.gif" /&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;h3 style=""&gt;&lt;span style="" lang="EN-GB"&gt;&lt;span style=""&gt;&lt;span style="font-family:Arial;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:Arial;"&gt;&lt;a name="_Toc62361715"&gt;Metropolitan&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="" lang="EN-GB"&gt;&lt;span style=""&gt;&lt;span style="font-family:Arial;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:Arial;"&gt;nodes topology&lt;/span&gt;&lt;/span&gt;&lt;/h3&gt; &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="" lang="EN-GB"&gt;Metropolitan&lt;/span&gt; &lt;span style="" lang="EN-GB"&gt;node topology uses the two mesh type&lt;span style=""&gt; &lt;/span&gt;networks.&lt;span style=""&gt;  &lt;/span&gt;They are Backhaul&lt;span style=""&gt; &lt;/span&gt;and Last Mile. &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal" style=""&gt;&lt;span style="" lang="EN-GB"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:85%;"&gt;Backhaul&lt;span style=""&gt; &lt;/span&gt;are either a Point-to-Point or Point-to-Multipoint topology.&lt;span style=""&gt;  &lt;/span&gt;It design is to provide a backbone to the uplink&lt;span style=""&gt; &lt;/span&gt;nodes (see MeshAP configuration.)&lt;span style=""&gt;  &lt;/span&gt;The nodes use dual antennas one being directional to the uplink the other providing connection to the last mile.&lt;span style=""&gt;  &lt;/span&gt;The last mile antenna tends to be omni&lt;span style=""&gt; &lt;/span&gt;directional.&lt;span style=""&gt;  &lt;/span&gt;Backhaul Wiana&lt;span style=""&gt; &lt;/span&gt;configuration uses two different realms, channels, and ESSID.&lt;span style=""&gt;  &lt;/span&gt;Clients do not use the backhaul as an access point.&lt;span style=""&gt;  &lt;/span&gt;The prime mission is to bring bandwidth to different part of the last mile. The uplink nodes in backhaul provide multi redundant connections to the wired Internet and have more capacity than 11 MBPS.&lt;span style=""&gt;  &lt;/span&gt;Depending on the size of the area cover numerous backhaul points maybe required to cover a large city.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal" style=""&gt;&lt;span style="" lang="EN-GB"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:85%;"&gt;Last Mile&lt;span style=""&gt; &lt;/span&gt;is a Multipoint-to-Multipoint&lt;span style=""&gt; &lt;/span&gt;topology is nodes that have single radio cards with omni&lt;span style=""&gt; &lt;/span&gt;antennas and are linked to the backhauls omni antenna.&lt;span style=""&gt;  &lt;/span&gt;The difference between Last Mile and Multipoint-to-Multipoint topology is that Internet connection does not come from a wired router but through the backhaul mesh via a central point.&lt;span style=""&gt;  &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal" style=""&gt;&lt;span style="" lang="EN-GB"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:85%;"&gt;These are just a few examples of the type&lt;span style=""&gt; &lt;/span&gt;of topology that a LocustWorld MeshAP can configure.&lt;span style=""&gt;  &lt;/span&gt;The complexity increases when adding a second wireless radio card to a node and adding different types of antennas.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal" style="text-align: center;"&gt; &lt;span style="font-family:Arial;"&gt;&lt;img style="width: 493px; height: 275px;" src="http://www.moskaluk.com/Mesh/wirele16.gif" /&gt;&lt;/span&gt;&lt;/p&gt; &lt;h3 style=""&gt;&lt;span style="font-family:Arial;"&gt;&lt;a name="_Toc62361716"&gt;Mixed node topology&lt;/a&gt;&lt;/span&gt;&lt;/h3&gt; &lt;p class="MsoNormal" style=""&gt;&lt;span style="" lang="EN-GB"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:85%;"&gt;A mixed node network is the complex form of wireless network, composed of two radio and two high gain antennas in direct communication with each other and a third party wireless bridge/repeater.&lt;span style=""&gt;  &lt;/span&gt;Mixed Nodes are often used to provide high-performance, dedicated connections or high-speed interconnect links.&lt;span style=""&gt;  &lt;/span&gt;These links are quick to deploy individually, but do not easily scale to create a large network. Client used these bridge/repeater nodes in an indoor environment.&lt;span style=""&gt;  &lt;/span&gt;The main benefit is that the indoor unit is a low cost commercial product.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal" style="text-align: center;"&gt; &lt;span style="font-family:Arial;"&gt;&lt;img style="width: 430px; height: 179px;" src="http://www.moskaluk.com/Mesh/wirele17.gif" /&gt; &lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family:Arial;"&gt; &lt;/span&gt;&lt;/p&gt; &lt;h3 style=""&gt;&lt;span style="font-family:Arial;"&gt;&lt;a name="_Toc62361717"&gt;Mixed Node Indoor topology&lt;/a&gt;&lt;/span&gt;&lt;/h3&gt; &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="" lang="EN-GB"&gt;Similar to a mixed node network is the complex form of wireless network, composed of two radio and two high gain antennas in direct communication with each other and a series of third party wireless bridge/repeater.&lt;span style=""&gt;  &lt;/span&gt;Mixed Nodes are often used to provide high-performance, dedicated connections or high-speed interconnect links.&lt;span style=""&gt;  &lt;/span&gt;These links are quick to deploy individually, although they do not easily scale to create a large outdoor network they do scale to become a large indoor network. Client used these bridge/repeater nodes in an indoor environment.&lt;span style=""&gt;  &lt;/span&gt;The main benefit is that the indoor unit is a low cost commercial product.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal" style="text-align: center;"&gt; &lt;span style="font-family:Arial;"&gt;&lt;img style="width: 431px; height: 257px;" src="http://www.moskaluk.com/Mesh/wirele18.gif" /&gt; &lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family:Arial;"&gt; &lt;/span&gt;&lt;/p&gt; &lt;h2 style=""&gt;&lt;span style="font-family:Arial;font-size:130%;"&gt;&lt;span style="font-family:Verdana;"&gt;Mesh Structure&lt;/span&gt;&lt;/span&gt;&lt;/h2&gt; &lt;h4 style=""&gt;&lt;span style="font-family:Arial;"&gt;Rectangular Mesh Structure &lt;span style=""&gt;  &lt;/span&gt;&lt;/span&gt;&lt;/h4&gt; &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:85%;"&gt;The rectangular mesh structure, is the original topology proposed for a digital wave guide mesh. The main problem with this structure is the direction-dependent dispersion, which increases with frequency.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;h4 style=""&gt;&lt;span style="font-family:Arial;"&gt;Triangle Mesh&lt;/span&gt;&lt;/h4&gt; &lt;span style="font-size: 10pt; font-family: &amp;quot;Times New Roman&amp;quot;;"&gt;&lt;span style="font-family:Arial;"&gt;Alternative sampling lattices have been studied to obtain more uniform wave propagation characteristics in all directions. When the sampling of the surface is hexagonal, the triangular digital wave guide mesh is obtained. This structure has better dispersion characteristics than the rectangular mesh. The same dispersion analysis as presented for the rectangular mesh is valid for the triangular mesh.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8504906054454352562-8881300665018933420?l=switchingelements.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://switchingelements.blogspot.com/feeds/8881300665018933420/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8504906054454352562&amp;postID=8881300665018933420' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/8881300665018933420'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/8881300665018933420'/><link rel='alternate' type='text/html' href='http://switchingelements.blogspot.com/2011/03/wireless-mesh-topology.html' title='Wireless Mesh Topology'/><author><name>Navneet Jindal</name><uri>http://www.blogger.com/profile/06173598871922345444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8504906054454352562.post-7270616005509870266</id><published>2011-03-05T17:39:00.000-08:00</published><updated>2011-03-05T17:41:42.239-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Network Topologies'/><title type='text'>Network Topologies</title><content type='html'>Some of the most common topologies in use today include:&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Bus&lt;/strong&gt; - Each node is &lt;strong&gt;daisy-chained&lt;/strong&gt; (connected one right after the other) along the same backbone, similar to Christmas lights.  Information sent from a node travels along the backbone until it  reaches its destination node. Each end of a bus network must be &lt;strong&gt;terminated&lt;/strong&gt;  with a resistor to keep the signal that is sent by a node across the  network from bouncing back when it reaches the end of the cable. &lt;/li&gt;&lt;/ul&gt;  &lt;center&gt;&lt;div class="imageBox" style="width: 400px; padding-bottom: 3px;"&gt;&lt;img src="http://static.howstuffworks.com/gif/lan-switch-bus.jpg" alt="Bus network topology" width="400" height="266" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;" class="caption"&gt;Bus network topology&lt;/span&gt;&lt;/div&gt;&lt;/center&gt;  &lt;ul&gt;&lt;li&gt;&lt;strong&gt;Ring&lt;/strong&gt; - Like a bus network, rings have the nodes  daisy-chained. The difference is that the end of the network comes back  around to the first node, creating a complete circuit. In a ring  network, each node takes a turn sending and receiving information  through the use of a &lt;strong&gt;token&lt;/strong&gt;. The token, along with any  data, is sent from the first node to the second node, which extracts the  data addressed to it and adds any data it wishes to send. Then, the  second node passes the token and data to the third node, and so on until  it comes back around to the first node again. Only the node with the  token is allowed to send data. All other nodes must wait for the token  to come to them. &lt;/li&gt;&lt;/ul&gt;  &lt;center&gt;&lt;div style="width: 319px; padding-bottom: 3px;" class="imageBox"&gt;&lt;img alt="lan switch" src="http://static.howstuffworks.com/gif/lan-switch-ring.jpg" width="319" height="311" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;" class="caption"&gt;Ring network topology&lt;/span&gt;&lt;/div&gt;&lt;/center&gt; &lt;ul&gt;&lt;li&gt;&lt;strong&gt;Star&lt;/strong&gt; - In a star network, each node is connected to a central device called a &lt;strong&gt;hub&lt;/strong&gt;.  The hub takes a signal that comes from any node and passes it along to  all the other nodes in the network. A hub does not perform any type of  filtering or routing of the data. It is simply a junction that joins all  the different nodes together. &lt;/li&gt;&lt;/ul&gt;  &lt;center&gt;&lt;div class="imageBox" style="width: 400px; padding-bottom: 3px;"&gt;&lt;img src="http://static.howstuffworks.com/gif/lan-switch-star.jpg" alt="Star network topology" width="400" height="390" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;" class="caption"&gt;Star network topology&lt;/span&gt;&lt;/div&gt;&lt;/center&gt;  &lt;ul&gt;&lt;li&gt;&lt;strong&gt;Star bus&lt;/strong&gt; - Probably the most common network  topology in use today, star bus combines elements of the star and bus  topologies to create a versatile network environment. Nodes in  particular areas are connected to hubs (creating stars), and the hubs  are connected together along the network backbone (like a bus network).  Quite often, stars are nested within stars, as seen in the example  below: &lt;/li&gt;&lt;/ul&gt; &lt;center&gt;&lt;div style="width: 400px; padding-bottom: 3px;" class="imageBox"&gt;&lt;img alt="A typical star bus network" src="http://static.howstuffworks.com/gif/lan-switch-starbus.jpg" width="400" height="287" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;" class="caption"&gt;A typical star bus network&lt;/span&gt;&lt;/div&gt;&lt;/center&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8504906054454352562-7270616005509870266?l=switchingelements.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://switchingelements.blogspot.com/feeds/7270616005509870266/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8504906054454352562&amp;postID=7270616005509870266' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/7270616005509870266'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/7270616005509870266'/><link rel='alternate' type='text/html' href='http://switchingelements.blogspot.com/2011/03/network-topologies.html' title='Network Topologies'/><author><name>Navneet Jindal</name><uri>http://www.blogger.com/profile/06173598871922345444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8504906054454352562.post-269816431526006117</id><published>2011-03-05T17:27:00.000-08:00</published><updated>2011-03-05T17:32:51.647-08:00</updated><title type='text'>LAN Switch</title><content type='html'>&lt;h1 style="text-align: center;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span class="articleTitle"&gt;How LAN Switches Work&lt;/span&gt;&lt;/span&gt;&lt;/h1&gt;If you have read other HowStuffWorks articles on networking or the internet, then you know that a typical network consists of: &lt;ul&gt;&lt;li&gt;nodes (computers) &lt;/li&gt;&lt;li&gt;a connecting medium (wired or wireless)  &lt;/li&gt;&lt;li&gt;specialized network equipment like routers or hubs.  &lt;/li&gt;&lt;/ul&gt;&lt;p&gt; In the case of the Internet, all of these pieces work together to allow  your computer to send information to another computer that could be on  the other side of the world!&lt;/p&gt;&lt;strong&gt;­Switches&lt;/strong&gt; are another fundamental part of many networks because they speed things up. Switches allow different &lt;strong&gt;nodes&lt;/strong&gt;  (a network connection point, typically a computer) of a network to  communicate directly with one another in a smooth and efficient manner.&lt;br /&gt;&lt;br /&gt;There are many different types of switches and networks. Switches that  provide a separate connection for each node in a company's internal  network are called &lt;strong&gt;LAN switches&lt;/strong&gt;. Essentially, a LAN  switch creates a series of instant networks that contain only the two  devices communicating with each other at that particular moment. In this  article, we will focus on Ethernet  networks that use LAN switches. You will learn what a LAN switch is and  how transparent bridging works, as well as about VLANs, trunking and  spanning trees.&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Networking Basics&lt;/span&gt;&lt;/span&gt;    &lt;p&gt;Here are some of the fundamental parts of a network:&lt;/p&gt;  &lt;div style="width: 400px; padding-bottom: 3px; text-align: center;" class="imageBox imageBoxRight"&gt;&lt;br /&gt;&lt;div style="width: 400px; padding-bottom: 3px; text-align: center;" class="imageBox imageBoxRight"&gt;&lt;img style="width: 400px; height: 189px;" alt="LAN Switch" src="http://static.howstuffworks.com/gif/lan-switch-network.jpg" /&gt;&lt;/div&gt; &lt;/div&gt; &lt;ul&gt;&lt;li&gt;&lt;strong&gt;Network&lt;/strong&gt; - A network is a group of computers connected together in a way that allows information to be exchanged between the computers. &lt;p&gt; &lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Node&lt;/strong&gt; - A node is anything that is connected to the network. While a node is typically a computer, it can also be something like a printer or CD-ROM tower. &lt;p&gt; &lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Segment&lt;/strong&gt; - A segment is any portion of a network that is separated, by a switch, bridge or router, from other parts of the network. &lt;p&gt; &lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Backbone&lt;/strong&gt; - The backbone is the main  cabling of a network that all of the segments connect to. Typically, the  backbone is capable of carrying more information than the individual  segments. For example, each segment may have a transfer rate of 10 Mbps (megabits per second), while the backbone may operate at 100 Mbps. &lt;p&gt; &lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Topology&lt;/strong&gt; - Topology is the way that each node is physically connected to the network (more on this in the next section). &lt;p&gt; &lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Local Area Network (LAN)&lt;/strong&gt; - A LAN is a  network of computers that are in the same general physical location,  usually within a building or a campus. If the computers are far apart  (such as across town or in different cities), then a &lt;strong&gt;Wide Area Network&lt;/strong&gt; (WAN) is typically used. &lt;p&gt; &lt;/p&gt; &lt;p&gt; &lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Media Access Control (MAC) address&lt;/strong&gt; - This is the &lt;em&gt;physical&lt;/em&gt;  address of any device -- such as the NIC in a computer -- on the  network. The MAC address, which is made up of two equal parts, is 6 bytes long. The first 3 bytes identify the company that made the NIC. The second 3 bytes are the serial number of the NIC itself. &lt;p&gt; &lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Unicast&lt;/strong&gt; - A unicast is a transmission from one node addressed specifically to another node. &lt;p&gt; &lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Multicast&lt;/strong&gt; - In a multicast, a node sends a  packet addressed to a special group address. Devices that are  interested in this group register to receive packets addressed to the  group. An example might be a Cisco router sending out an update to all of the other Cisco routers. &lt;p&gt; &lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Broadcast&lt;/strong&gt; - In a broadcast, a node sends out a packet that is intended for transmission to all other nodes on the network. &lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8504906054454352562-269816431526006117?l=switchingelements.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://switchingelements.blogspot.com/feeds/269816431526006117/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8504906054454352562&amp;postID=269816431526006117' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/269816431526006117'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/269816431526006117'/><link rel='alternate' type='text/html' href='http://switchingelements.blogspot.com/2011/03/lan-switch.html' title='LAN Switch'/><author><name>Navneet Jindal</name><uri>http://www.blogger.com/profile/06173598871922345444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8504906054454352562.post-7144972273794621949</id><published>2010-06-20T17:45:00.000-07:00</published><updated>2010-06-20T18:22:48.850-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Bluetooth'/><title type='text'>Bluetooth Technology Contd..</title><content type='html'>&lt;b&gt;Bluetooth&lt;/b&gt; is an open wireless  technology standard for exchanging data over short distances (using  short length radio waves) from fixed and mobile devices, creating personal area networks (PANs) with  high levels of security. Created by telecoms vendor &lt;span style="font-weight: bold;"&gt;Ericsson  &lt;/span&gt;in 1994,&lt;sup id="cite_ref-0" class="reference"&gt;&lt;a href="http://en.wikipedia.org/wiki/Bluetooth#cite_note-0"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  it was originally conceived as a wireless alternative to &lt;span style="font-weight: bold;"&gt;RS-232&lt;/span&gt;  data cables. It can connect several devices, overcoming problems of  synchronization&lt;br /&gt;&lt;span class="editsection"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt; &lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;" class="mw-headline" id="Implementation"&gt;Implementation&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Bluetooth uses a radio technology called &lt;span style="font-weight: bold;"&gt;frequency hopping spread spectrum&lt;/span&gt;, which chops up the data being sent and transmits chunks of  it on up to 79 bands of 1 MHz width in the range 2402-2480 MHz. This is  in the globally unlicensed Industrial, Scientific and Medical (ISM)  2.4 GHz short-range &lt;span style="font-weight: bold;"&gt;radio frequency&lt;/span&gt; band.  &lt;p&gt;Bluetooth is a packet-based protocol with a master-slave structure.  One master may communicate with up to 7 slaves in a piconet,  all devices share the master's clock. Packet exchange is based on the  basic clock, defined by the master, which ticks at 312.5 µs intervals.  Two clock ticks make up a slot of 625 µs; two slots make up a slot pair  of 1250 µs. In the simple case of single-slot packets the master  transmits in even slots and receives in odd slots; the slave,  conversely, receives in even slots and transmits in odd slots. Packets  may be 1, 3 or 5 slots long but in all cases the master transmit will  begin in even slots and the slave transmit in odd slots.&lt;/p&gt; &lt;p&gt;Bluetooth provides a secure way to connect and exchange information  between devices such as &lt;span style="font-weight: bold;"&gt;faxes, mobile phones, telephones, laptops, personal computers, printers, Global Positioning System (GPS)  receivers.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;The Bluetooth specifications are developed and licensed by the &lt;span style="font-weight: bold;"&gt;Bluetooth Special Interest Group &lt;/span&gt; (SIG). The Bluetooth SIG consists of more than 13,000  companies in the areas of telecommunication, computing, networking, and  consumer electronics.&lt;sup id="cite_ref-autogenerated1_4-0" class="reference"&gt;&lt;a href="http://en.wikipedia.org/wiki/Bluetooth#cite_note-autogenerated1-4"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt; &lt;p&gt;To be marketed as a Bluetooth device, it must be qualified to standards  defined by the SIG.&lt;/p&gt;&lt;span class="mw-headline" id="Communication_and_connection"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Communication  and connection&lt;/span&gt;&lt;/span&gt; &lt;p&gt;A master Bluetooth device can communicate with up to seven devices in  a Wireless User Group.  This network group of up to eight devices is called a piconet.&lt;span style="text-decoration: underline;"&gt;&lt;/span&gt;  The devices can switch roles, by agreement, and the slave can become  the master at any time.&lt;/p&gt; &lt;p&gt;At any given time, data can be transferred between the master and one  other device.&lt;/p&gt; &lt;p&gt;The master switches rapidly from one device to another in a round-robin fashion. Simultaneous  transmission from the master to multiple other devices is possible via  broadcast mode, but not used much.&lt;/p&gt; &lt;p&gt;The Bluetooth Core Specification allows connecting two or more  piconets together to form a scatternet,  with some devices acting as a bridge by simultaneously playing the  master role in one piconet and the slave role in another.&lt;/p&gt; &lt;p&gt;Many USB Bluetooth adapters or "dongles" are available,  some of which also include an IrDA adapter. Older (pre-2003) Bluetooth  dongles, however, have limited services, offering only the Bluetooth  Enumerator and a less-powerful Bluetooth Radio incarnation. Such devices  can link computers with Bluetooth, but they do not offer much in the  way of services that modern adapters do.&lt;/p&gt;&lt;span class="editsection"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt; &lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;" class="mw-headline" id="List_of_applications"&gt;List of applications&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Wireless control of and communication between a mobile phone and a hands free headset This was one of the  earliest applications to become popular.&lt;/li&gt;&lt;li&gt;Wireless networking between PCs in a confined space and where little  bandwidth is required.&lt;/li&gt;&lt;li&gt;Wireless communication with PC input and output devices, the most  common being the mouse,keyboard and printer.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Transfer of files, contact details, calendar appointments, and  reminders between devices with OBEX.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Replacement of traditional wired serial  communications in test equipment, GPS receivers, medical equipment,  bar code scanners, and traffic control devices.&lt;/li&gt;&lt;li&gt;For controls where infrared was traditionally used.&lt;/li&gt;&lt;li&gt;For low bandwidth applications where higher USB  bandwidth is not required and cable-free connection desired.&lt;/li&gt;&lt;li&gt;Sending small advertisements from Bluetooth-enabled advertising  hoardings to other, discoverable, Bluetooth devices.&lt;sup id="cite_ref-7" class="reference"&gt;&lt;a href="http://en.wikipedia.org/wiki/Bluetooth#cite_note-7"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/li&gt;&lt;li&gt;Wireless bridge between two Industrial Ethernet  networks.&lt;/li&gt;&lt;li&gt;Dial-up internet access on personal computers or PDAs using a  data-capable mobile phone as a wireless modem like NOVATEL mifi,&lt;span style="text-decoration: underline;"&gt;&lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Novatel_mifi" title="Novatel mifi" class="mw-redirect"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;Short range transmission of health sensor data from medical devices  to mobile phones, set top box or dedicated telehealth devices.&lt;/li&gt;&lt;/ul&gt;&lt;span class="editsection"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;" class="mw-headline" id="Computer_requirements"&gt;Computer requirements&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;A personal computer that does not have  embedded Bluetooth can be used with a Bluetooth adapter or "dongle" that  will enable the PC to communicate with other Bluetooth devices (such as mobile phones,mice and keyboards). While some desktop computers and most recent laptops  come with a built-in Bluetooth radio, others will require an external  one in the form of a dongle.&lt;/p&gt; &lt;p&gt;Unlike its predecessor, IrDA, which requires a separate  adapter for each device, Bluetooth allows multiple devices to  communicate with a computer over a single adapter.&lt;/p&gt; &lt;h3&gt;&lt;span style="font-size:130%;"&gt;&lt;span class="editsection"&gt;&lt;/span&gt;&lt;span class="mw-headline" id="Operating_system_support"&gt;Operating system  support&lt;/span&gt;&lt;/span&gt;&lt;/h3&gt;For Microsoft platforms, Windows XP Service Pack 2 and SP3 releases have  native support for Bluetooth 1.1, 2.0 and 2.0+EDR.&lt;sup id="cite_ref-WinBT_2010_FAQ_12-0" class="reference"&gt;&lt;a href="http://en.wikipedia.org/wiki/Bluetooth#cite_note-WinBT_2010_FAQ-12"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;Previous versions required users to install their Bluetooth adapter's  own drivers, which were not directly supported by Microsoft.&lt;sup id="cite_ref-13" class="reference"&gt;&lt;a href="http://en.wikipedia.org/wiki/Bluetooth#cite_note-13"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  Microsoft's own Bluetooth dongles (packaged with their Bluetooth  computer devices) have no external drivers and thus require at least  Windows XP Service Pack 2. Windows Vista RTM/SP1 with the Feature Pack  for Wireless or Windows Vista SP2 support Bluetooth 2.1+EDR.&lt;sup id="cite_ref-WinBT_2010_FAQ_12-1" class="reference"&gt;&lt;a href="http://en.wikipedia.org/wiki/Bluetooth#cite_note-WinBT_2010_FAQ-12"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  Windows 7 supports Bluetooth 2.1+EDR and Extended Inquiry Response  (EIR).&lt;sup id="cite_ref-WinBT_2010_FAQ_12-2" class="reference"&gt;&lt;a href="http://en.wikipedia.org/wiki/Bluetooth#cite_note-WinBT_2010_FAQ-12"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; &lt;p&gt;The Windows XP and Windows Vista/Windows 7 Bluetooth stacks support  the following Bluetooth profiles natively: PAN, SPP, DUN, HID, HCRP. The  Windows XP stack can be replaced by a third party stack which may  support more profiles or newer versions of Bluetooth. The Windows  Vista/Windows 7 Bluetooth stack supports vendor-supplied additional  profiles without requiring the Microsoft stack to be replaced.&lt;sup id="cite_ref-WinBT_2010_FAQ_12-3" class="reference"&gt;&lt;a href="http://en.wikipedia.org/wiki/Bluetooth#cite_note-WinBT_2010_FAQ-12"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt; &lt;p&gt; Linux has two popular Bluetooth stacks, BlueZ and Affix. The BlueZ stack is included  with most Linux kernels and was originally developed by Qualcomm.&lt;sup id="cite_ref-14" class="reference"&gt;&lt;a href="http://en.wikipedia.org/wiki/Bluetooth#cite_note-14"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  The Affix stack was developed by Nokia. FreeBSD  features Bluetooth support since its 5.0 release. NetBSD  features Bluetooth support since its 4.0 release. Its Bluetooth stack  has been ported to OpenBSD as well.&lt;/p&gt;&lt;h2&gt;&lt;span style="font-size:130%;"&gt;&lt;span class="mw-headline" id="Mobile_phone_requirements"&gt;Mobile  phone requirements&lt;/span&gt;&lt;/span&gt;&lt;/h2&gt; &lt;p&gt;A Bluetooth-enabled mobile phone is able to pair with many devices. To ensure the broadest  support of feature functionality together with legacy device support,  the &lt;span style="font-weight: bold;"&gt;Open Mobile Terminal Platform&lt;/span&gt;  (OMTP) forum has published a recommendations paper, entitled "Bluetooth  Local Connectivity"&lt;sup id="cite_ref-15" class="reference"&gt;&lt;a href="http://en.wikipedia.org/wiki/Bluetooth#cite_note-15"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  The Bluetooth SIG Web site offers additional information about use  cases for Bluetooth-enabled mobile phones. &lt;sup id="cite_ref-16" class="reference"&gt;&lt;a href="http://en.wikipedia.org/wiki/Bluetooth#cite_note-16"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt; &lt;h2&gt;&lt;span style="font-size:130%;"&gt;&lt;span class="mw-headline" id="Specifications_and_features"&gt;Specifications and  features&lt;/span&gt;&lt;/span&gt;&lt;/h2&gt; &lt;p&gt;The Bluetooth specification was developed in 1994 by Jaap Haartsen  and Sven Mattisson, who were working for Ericsson  in Lund, Sweden.  The specification is based on frequency-hopping spread spectrum technology.&lt;br /&gt;&lt;/p&gt; &lt;p&gt;The specifications were formalized by the &lt;span style="font-weight: bold;"&gt;Bluetooth Special Interest Group (SIG&lt;/span&gt;) . The SIG was formally announced  on May 20, 1998. Today it has a membership of over 13,000 companies  worldwide. It was established by Ericsson, IBM, Intel, Toshiba, and Nokia ,  and later joined by many other companies.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8504906054454352562-7144972273794621949?l=switchingelements.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://switchingelements.blogspot.com/feeds/7144972273794621949/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8504906054454352562&amp;postID=7144972273794621949' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/7144972273794621949'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/7144972273794621949'/><link rel='alternate' type='text/html' href='http://switchingelements.blogspot.com/2010/06/bluetooth-technology-contd.html' title='Bluetooth Technology Contd..'/><author><name>Navneet Jindal</name><uri>http://www.blogger.com/profile/06173598871922345444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8504906054454352562.post-4712365171764086222</id><published>2010-06-20T17:39:00.000-07:00</published><updated>2010-06-20T17:45:24.325-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Bluetooth Technology'/><title type='text'>Introduction To Bluetooth Technology</title><content type='html'>&lt;h4 style="text-align: center;"&gt;&lt;span style="color: rgb(0, 0, 255);font-size:130%;" &gt;What is Bluetooth ?&lt;/span&gt; &lt;/h4&gt;&lt;div style="text-align: center;"&gt; &lt;/div&gt;&lt;p style="text-align: center;"&gt;Bluetooth is a high-speed, low-power microwave wireless link  technology, designed to connect phones, laptops, PDAs and other portable  equipment together with little or no work by the user.&lt;br /&gt;&lt;br /&gt;Bluetooth is the name for a short-range radio frequency (RF) technology  that operates at 2.4 GHz and is capable of transmitting voice and data.  The effective range of Bluetooth devices is 32 feet (10 meters).  Bluetooth transfers data at the rate of 1 Mbps, which is from three to  eight times the average speed of parallel and serial ports,  respectively. It is also known as the IEEE 802.15 standards. It was  invented to get rid of wires. Bluetooth is more suited for connecting&lt;span class="IL_AD" id="IL_AD4"&gt;&lt;/span&gt; two point-to-point devices,  whereas Wi-Fi is an IEEE standard intended for networking.&lt;/p&gt;&lt;h4 style="text-align: center;"&gt;&lt;span style="color: rgb(0, 0, 255);"&gt;Why is the technology called Bluetooth&lt;/span&gt; &lt;/h4&gt;&lt;div style="text-align: center;"&gt; &lt;/div&gt;&lt;p style="text-align: center;"&gt;The heart of the Bluetooth brand identity is the name, which refers  to the Danish king Harald "Bluetooth" Blaatand who unified Denmark and  Norway. In the beginning of the Bluetooth wireless technology era,  Bluetooth was aimed at unifying the telecom and computing industries.&lt;br /&gt;&lt;br /&gt;Bluetooth can be used to wirelessly synchronize and transfer data among  devices. Bluetooth can be thought of as a cable replacement technology.  Typical uses include automatically synchronizing contact and calendar  information among desktop, notebook and palmtop computers without  connecting cables. Bluetooth can also be used to access a network or the  Internet with a notebook computer by connecting wirelessly to a  cellular phone. &lt;/p&gt;&lt;br /&gt;&lt;h4 style="text-align: center;"&gt;&lt;span style="color: rgb(0, 0, 255);"&gt;Types of Bluetooth Devices&lt;/span&gt; &lt;/h4&gt;&lt;div&gt; &lt;/div&gt;&lt;h4 style="text-align: center;"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Bluetooth Dongle&lt;/span&gt; &lt;/h4&gt;&lt;div style="text-align: center;"&gt; Bluetooth Dongle : Installing a Bluetooth dongle is easy; simply  insert the CD that came with it, follow the on screen prompts and then  plug the dongle into a free USB port. If you had a Bluetooth compatible  laptop you could just plug the dongle into an internet enabled personal  computer and check your e-mail, download Windows updates, or transfer  files. On the same lines you could also synchronize your PDA with your  personal computer and download the latest appointments, e-mails or send  text messages.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;p style="text-align: center;"&gt;&lt;img src="http://www.exforsys.com/images/wireless/bt_files/image005.jpg" width="96" height="96" /&gt;&lt;/p&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;h4 style="text-align: center;"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Bluetooth Headset &lt;/span&gt;&lt;/h4&gt;&lt;div style="text-align: center;"&gt; &lt;/div&gt;&lt;p style="text-align: center;"&gt;Bluetooth Headset : Bluetooth headsets are mainly used with  compatible cell phones, place the headset on your ear and roam freely  while talking to colleagues, friends and family. You could also connect  to a dongle on a personal computer and use it for voice conferencing for  example. A number of products exist on the market today, which all  offer good sound quality and have a similar variety of features. Prices  vary depending on manufacturer but usually you can get a decent one for  around $75 to $150. &lt;/p&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;p style="text-align: center;"&gt;&lt;img src="http://www.exforsys.com/images/wireless/bt_files/image006.jpg" /&gt;&lt;/p&gt;&lt;br /&gt;&lt;p style="text-align: center;"&gt;Other Examples &lt;/p&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;p style="text-align: center;"&gt;&lt;img src="http://www.exforsys.com/images/wireless/bt_files/image008.gif" /&gt;&lt;/p&gt;&lt;div style="text-align: center;"&gt;&lt;p&gt;It comprises of a base band processor, a radio and an antenna.  The base-band processor converts the data into signals, which radios can  decipher. The antenna of another blue tooth device, within at least 30  feet distance, receives a transmitted signal in the air. The signals are  processed in the reverse order.&lt;br /&gt;&lt;br /&gt;Bluetooth technology provides a 10-meter personal bubble that supports  simultaneous transmission of both voice and data for multiple devices.  Up to 8 data devices can be connected in a piconet, and up to 10  piconets can exist within the 10-meter bubble. Each piconet supports up  to3 simultaneous full duplex voice devices (CVSD).The gross data rate is  1Mb/s, but the actual data rates are 432Kbps for full duplex  transmission, 721/56Kbps for asymmetric transmission, and 384 Kbps for  TMS2000 transmission. A Time-Division Duplex scheme is used for  full-duplex transmission.&lt;br /&gt;&lt;br /&gt;Blue tooth specification is a de facto standard, which contains the  information needed to ensure that the devices supporting the Blue tooth  wireless technology can communicate with each other worldwide. It uses a  frequency hopping spread spectrum technique (FHSS) - which is one of  two basic modulation techniques used in spread spectrum signal  transmission. Frequencies are switched repeatedly during radio  transmission to help reduce unlawful access or other means of  telecommunications to cross paths and cause interruption. It also makes  Bluetooth communication more robust and secure. Interference from other  devices will not cause the transmission to stop, but the speed to be  reduced. &lt;/p&gt;&lt;br /&gt;&lt;p style="text-align: center;"&gt;&lt;img style="width: 398px; height: 315px;" src="http://www.exforsys.com/images/wireless/bt_files/image013.png" /&gt;&lt;/p&gt;&lt;/div&gt;&lt;p&gt;&lt;br /&gt;&lt;span class="IL_AD" id="IL_AD2"&gt;&lt;/span&gt; &lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8504906054454352562-4712365171764086222?l=switchingelements.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://switchingelements.blogspot.com/feeds/4712365171764086222/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8504906054454352562&amp;postID=4712365171764086222' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/4712365171764086222'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/4712365171764086222'/><link rel='alternate' type='text/html' href='http://switchingelements.blogspot.com/2010/06/introduction-to-bluetooth-technology.html' title='Introduction To Bluetooth Technology'/><author><name>Navneet Jindal</name><uri>http://www.blogger.com/profile/06173598871922345444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8504906054454352562.post-5690865484778738575</id><published>2010-01-08T16:46:00.000-08:00</published><updated>2010-01-08T16:49:18.776-08:00</updated><title type='text'>Ethernet Switch</title><content type='html'>&lt;p&gt;An Ethernet Switch is a LAN interconnection device which operates at the data link layer (layer 2) of the OSI refrence model. A switch is fundamentally similar to a bridge, but usually supports a larger number of connected LAN segments and has a richer management capability.&lt;/p&gt;  &lt;p&gt;Modern LANs have increasingly replaced the shared media with a switched media, by installing Ethernet switches and bridges in place of hubs and repeaters. These logically partition the traffic to travel only over the network segments on the path between the source and the destination. This reduces the wastage of bandwidth which results from sending the packet to parts of the network which do not need to receive the data. There are also benefits from improved security (users are less able to tap-in into other user's data), better management (the ability to control who receives what information (i.e. Virtual LANs) and to limit the impact of network problems), and the ability to operate some links in full duplex (rather than half duplex required for shared access).&lt;/p&gt;&lt;h3&gt;Architecture&lt;/h3&gt;  &lt;p&gt;At the centre of a Switch is a type of switching element which controls the ports to which each frame is forwarded. Three types of switching element have been used, each has some merits in terms of cost/performance:&lt;/p&gt;  &lt;ul&gt;&lt;li&gt;Matrix Switches   &lt;/li&gt;&lt;li&gt;Shared bus   &lt;/li&gt;&lt;li&gt;Shared Memory &lt;/li&gt;&lt;/ul&gt;  &lt;p&gt;In addition, many switches include processing capability beyond that required for forwarding. This may be used to implement additional features.&lt;/p&gt;&lt;h3&gt;Switches and Multicast Traffic&lt;/h3&gt;  &lt;p&gt;Many Ethernet switches handle multicast traffic as if were broadcast traffic. When a multicast packet reaches such a bridge/switch, it forwards the packet to all active interfaces, effectively flooding the network. This ensures all clients receive the multicast data, but has the drawback that every LAN segment carries all the multicast traffic, even when the directly connected clients do not require the data. This mitigates most of the advantages of switching when considering multicast traffic.&lt;/p&gt;  &lt;p&gt;   &lt;/p&gt;&lt;center&gt;&lt;img src="http://www.erg.abdn.ac.uk/users/gorry/course/images/switch-multi-1.gif" naturalsizeflag="3" align="BOTTOM" width="333" height="279" /&gt;&lt;/center&gt;   &lt;div align="center"&gt;    &lt;i&gt;Multicast Traffic from F is delivered to all output interfaces (ports)&lt;/i&gt;&lt;/div&gt;   &lt;center&gt;&lt;/center&gt;   &lt;p&gt;A bridge/switch may be designed to provides multicast support by implementing filters at the output ports of the device which remove the packets for which the clients attached to the ports have no registered interest. This operation resembles the processing for Virtual LANs (VLANs) and may be performed using the same/similar processing engine. Three approaches are possible when configuring this style of operation:&lt;/p&gt;   &lt;ol&gt;&lt;li&gt;&lt;b&gt;Manual table configuration &lt;/b&gt;The network manager determines   which clients should receive which multicast packets, in the   same manner that VLAN membership is configured. Many multicast   applications however select their multicast groups dynamically   as the application executes.   &lt;/li&gt;&lt;li&gt;&lt;b&gt;"Snooping" the multicast "Join" and   "Leave"messages sent by clients.&lt;/b&gt; Clients use a   protocol called the Internet Group Management Protocol (IGMP)   to register the address groups in which they have an interest   with their local multicast router. Some switches (e.g. FORE,   3COM) are able to monitor/emulate these packets and use the information   to configure the switch filters dynamically   &lt;/li&gt;&lt;li&gt;&lt;b&gt;Down-loading a switch filter table from the local multicast   router.&lt;/b&gt; Each IP multicast network must have at least one   multicast. The router must track the multicast membership of   each client, and may utilise this information to inform the switch   which clients require which packets. In practice, this may be   as simple as down-loading a multicast address filter table to   all attached switches. Most CISCO equipment support the CISCO   Group Management Protocol (CGMP) to provide this function. &lt;/li&gt;&lt;/ol&gt;   &lt;center&gt;&lt;img src="http://www.erg.abdn.ac.uk/users/gorry/course/images/switch-multi-2.gif" naturalsizeflag="3" align="BOTTOM" width="333" height="279" /&gt;&lt;/center&gt;   &lt;center&gt;&lt;i&gt;With multicast Filtering. The multicast traffic form F is only forwarded to those interfaces which have equipment connected that wishes to receive the multicast packets. In this case, only E and H.&lt;/i&gt;&lt;/center&gt;   &lt;p&gt;Some level of multicast filtering is highly desirable within a bridge/switch handling multicast traffic. These procedures allow a the device to selectively forward multicast packets only to hosts which register an interest in the corresponding multicast group address. Without the addition of such procedures, Level 2 bridges/switches are forced to broadcast multicast packets to all connected LANs. While manual configuration may suffice for applications such as multicast file transfer, or multicast distribution to network news/web cache clients. For the majority of multicast applications, one of the two dynamic schemes is recommended.&lt;/p&gt;   &lt;p&gt;Some level of multicast filtering is highly desirable within a bridge/switch handling multicast traffic. These procedures allow a the device to selectively forward multicast packets only to hosts which register an interest in the corresponding multicast group address. Without the addition of such procedures, Level 2 bridges/switches are forced to broadcast multicast packets to all connected LANs. While manual configuration may suffice for applications such as multicast file transfer, or multicast distribution to network news/web cache clients. For the majority of multicast applications, one of the two dynamic schemes is recommended..&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8504906054454352562-5690865484778738575?l=switchingelements.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://switchingelements.blogspot.com/feeds/5690865484778738575/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8504906054454352562&amp;postID=5690865484778738575' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/5690865484778738575'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/5690865484778738575'/><link rel='alternate' type='text/html' href='http://switchingelements.blogspot.com/2010/01/ethernet-switch.html' title='Ethernet Switch'/><author><name>Navneet Jindal</name><uri>http://www.blogger.com/profile/06173598871922345444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8504906054454352562.post-947217899453889099</id><published>2010-01-08T16:41:00.000-08:00</published><updated>2010-01-08T16:43:05.247-08:00</updated><title type='text'>Network Switching</title><content type='html'>&lt;center&gt;&lt;h3 align="LEFT"&gt;What is a Switch? &lt;/h3&gt;&lt;/center&gt;&lt;p&gt;Switches occupy the same place in the network as hubs. Unlike hubs, switches examine each packet and process it accordingly rather than simply repeating the signal to all ports. Switches map the Ethernet addresses of the nodes residing on each network segment and then allow only the necessary traffic to pass through the switch. When a packet is received by the switch, the switch examines the destination and source hardware addresses and compares them to a table of network segments and addresses. If the segments are the same, the packet is dropped ("filtered"); if the segments are different, then the packet is "forwarded" to the proper segment. Additionally, switches prevent bad or misaligned packets from spreading by not forwarding them.&lt;/p&gt;&lt;p&gt;Filtering of packets, and the regeneration of forwarded packets enables switching technology to split a network into separate collision domains. Regeneration of packets allows for greater distances and more nodes to be used in the total network design, and dramatically lowers the overall collision rates. In switched networks, each segment is an independent collision domain. In shared networks all nodes reside in one, big shared collision domain.&lt;/p&gt;&lt;p&gt;Easy to install, most switches are self learning. They determine the Ethernet addresses in use on each segment, building a table as packets are passed through the switch. This "plug and play" element makes switches an attractive alternative to hubs.&lt;/p&gt;&lt;p&gt;Switches can connect different networks types (such as Ethernet and Fast Ethernet) or networks of the same type. Many switches today offer high-speed links, like Fast Ethernet or FDDI, that can be used to link the switches together or to give added bandwidth to important servers that get a lot of traffic. A network composed of a number of switches linked together via these fast uplinks is called a "collapsed backbone" network.&lt;/p&gt;&lt;p&gt;Dedicating ports on switches to individual nodes is another way to speed access for critical computers. Servers and power users can take advantage of a full segment for one node, so some networks connect high traffic nodes to a dedicated switch port.&lt;/p&gt; &lt;p align="left"&gt;Full            duplex is another method to increase bandwidth to dedicated workstations            or servers. To use full duplex, both network interface cards used in            the server or workstation, and the switch must support full duplex operation.            Full duplex doubles the potential bandwidth on that link, providing            20 Mbps for Ethernet and 200 Mbps for Fast Ethernet.&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p align="center"&gt; &lt;/p&gt;&lt;center&gt; &lt;img alt="Ethernet Capacity" src="http://www.technick.net/images/guide_net/guide_networking_etnetcap.gif" border="1" width="360" height="153" hspace="3" /&gt;            &lt;/center&gt; &lt;h4&gt;&lt;b&gt;Network Congestion&lt;/b&gt;&lt;/h4&gt; &lt;p&gt;As more users are            added to a shared network or as applications requiring more data are            added, performance deteriorates. This is because all users on a shared            network are competitors for the Ethernet bus. A moderately loaded 10            Mbps Ethernet network is able to sustain utilization of 35% and throughput            in the neighborhood of 2.5 Mbps after accounting for packet overhead,            interpacket gaps and collisions. A moderately loaded Fast Ethernet shares            25 Mbps of real data in the same circumstances. With shared Ethernet            and Fast Ethernet, the likelihood of collisions increases as more nodes            and/or more traffic is added to the shared collision domain.          &lt;/p&gt;&lt;p&gt;&lt;img alt="Network Loading" src="http://www.technick.net/images/guide_net/guide_networking_ntwrkld.gif" align="LEFT" border="1" width="229" height="190" hspace="5" /&gt;Ethernet            itself is a shared media, so there are rules for sending packets to            avoid conflicts and protect data integrity. Nodes on an Ethernet network            send packets when they determine the network is not in use. It is possible            that two nodes at different locations could try to send data at the            same time. When both PCs are transferring a packet to the network at            the same time, a collision will result. Both packets are retransmitted,            adding to the traffic problem. Minimizing collisions is a crucial element            in the design and operation of networks. Increased collisions are often            the result of too many users or too much traffic on the network, which            results in a lot of contention for network bandwidth. This can slow            the performance of the network from the users point of view. Segmenting,            where a network is divided into different pieces joined together logically            with switches or routers, reduces congestion in an overcrowded network.&lt;/p&gt;&lt;p&gt;Collision rates measure the percentage of packets that are collisions. Some collisions are inevitable, with less than 10% common in well running networks.&lt;/p&gt; &lt;div align="center"&gt;&lt;br /&gt;&lt;table border="1" cellpadding="5" cellspacing="0" width="335"&gt; &lt;tbody&gt;&lt;tr&gt;                &lt;td bgcolor="#ccccff"&gt;                  &lt;div align="CENTER"&gt;&lt;b&gt;The                    Factors Affecting&lt;br /&gt;                 Network Efficiency&lt;/b&gt;&lt;/div&gt; &lt;/td&gt; &lt;/tr&gt; &lt;tr&gt;                &lt;td&gt;                  &lt;p&gt;- Amount                    of traffic&lt;br /&gt;                 - Number of nodes&lt;br /&gt;                 - Size of packets&lt;br /&gt;                 - Network diameter &lt;/p&gt; &lt;/td&gt; &lt;/tr&gt; &lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;                     &lt;table border="1" cellpadding="5" cellspacing="0" width="335"&gt; &lt;tbody&gt;&lt;tr&gt;                &lt;td bgcolor="#ccccff"&gt; &lt;div align="CENTER"&gt;&lt;b&gt;Measuring                    Network Efficiency&lt;/b&gt; &lt;/div&gt; &lt;/td&gt; &lt;/tr&gt; &lt;tr&gt; &lt;td&gt;- Average                  to peak load devition&lt;br /&gt;               - Collision Rate&lt;br /&gt;               - Utilization Rate &lt;/td&gt; &lt;/tr&gt; &lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;/div&gt; &lt;p align="center"&gt;          &lt;/p&gt;&lt;div align="center"&gt;            &lt;div align="left"&gt;&lt;br /&gt;&lt;/div&gt; &lt;/div&gt;&lt;p&gt;Utilization rate is another widely accessible statistic about the health of a network. This statistic is available in Novell's Console monitor and WindowsNT performance monitor as well as any optional LAN analysis software. Utilization in an average network above 35% indicates potential problems. This 35% utilization is near optimum, but some networks experience higher or lower utilization optimums due to factors such as packet size and peak load deviation.&lt;/p&gt; &lt;p&gt;A switch is said to work at "wire speed" if it has enough processing power to handle full ethernet speed at minimum packet sizes. Most switches on the market are well ahead of network traffic capabilities supporting full "wire speed" of ethernet, 14,480 pps (packets per second).&lt;/p&gt; &lt;h4&gt;&lt;b&gt;Routers&lt;/b&gt;&lt;/h4&gt;&lt;p&gt;Routers work in a manner similar to switches and bridges in that they filter out network traffic. Rather than doing so by packet addresses they filter by specific protocol. Routers were born out of the necessity for dividing networks logically instead of physically. An IP router can divide a network into various subnets so that only traffic destined for particular IP addresses can pass between segments. Routers recalculate the checksum, and rewrite the MAC header of every packet. The price paid for this type of intelligent forwarding and filtering is usually calculated in terms of latency, or the delay that a packet experiences inside the router. Such filtering takes more time than that exercised in a switch or bridge which only looks at the Ethernet address but in more complex networks network efficiency is improved. An additional benefit of routers is their automatic filtering of broadcasts, but overall they are complicated to setup.&lt;/p&gt; &lt;div align="center"&gt;            &lt;table border="1" cellpadding="5" cellspacing="0" width="335"&gt; &lt;tbody&gt;&lt;tr&gt;                &lt;td bgcolor="#ccccff"&gt;                  &lt;div align="CENTER"&gt;&lt;b&gt;Switch                    Benefits &lt;/b&gt; &lt;/div&gt; &lt;/td&gt; &lt;/tr&gt; &lt;tr&gt;                &lt;td&gt;- Isolates                  traffic, relieving congestion&lt;br /&gt;               - Separates                  collision domains, reducing collisions&lt;br /&gt;               - Segments,                  restarting distance and repeater rules &lt;/td&gt; &lt;/tr&gt; &lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;                     &lt;table border="1" cellpadding="5" cellspacing="0" width="335"&gt; &lt;tbody&gt;&lt;tr&gt;                &lt;td bgcolor="#ccccff"&gt;                  &lt;div align="CENTER"&gt;&lt;b&gt;Switch                    Costs &lt;/b&gt;&lt;/div&gt; &lt;/td&gt; &lt;/tr&gt; &lt;tr&gt;                &lt;td&gt;- Price:                  currently 3 to 5 times the price of a hub&lt;br /&gt;               - Packet                  processing time is longer than in a hub&lt;br /&gt;               - Monitoring                  the network is more complicated &lt;/td&gt; &lt;/tr&gt; &lt;/tbody&gt;&lt;/table&gt; &lt;div align="LEFT"&gt; &lt;h3 align="CENTER"&gt;&lt;br /&gt;             General                Benefits of Switching&lt;/h3&gt; &lt;/div&gt; &lt;/div&gt;&lt;p&gt;Switches replace hubs in networking designs, and they are more expensive. So why is the desktop switching market doubling ever year with huge numbers sold? The price of switches is declining precipitously, while hubs are a mature technology with small price declines. This means that there is far less difference between switch costs and hub costs than there used to be, and the gap is narrowing.&lt;/p&gt;&lt;p&gt;Since switches are self learning, they are as easy to install as a hub. Just plug them in and go. And they operate on the same hardware layer as a hub, so there are no protocol issues.&lt;/p&gt;&lt;p&gt;There are two reasons for switches being included in network designs. First, a switch breaks one network into many small networks so the distance and repeater limitations are restarted. Second, this same segmentation isolates traffic and reduces collisions relieving network congestion. It is very easy to identify the need for distance and repeater extension, and to understand this benefit of switching. But the second benefit, relieving network congestion, is hard to identify and harder to understand the degree by which switches will help performance. Since all switches add small latency delays to packet processing, deploying switches unnecessarily can actually slow down network performance. So the next section pertains to the factors affecting the impact of switching to congested networks.&lt;/p&gt;&lt;h3 align="CENTER"&gt;Switching in Your Network&lt;/h3&gt;&lt;p&gt;The benefits of switching vary from network to network. Adding a switch for the first time has different implications than increasing the number of switched ports already installed. Understanding traffic patterns is very important to switching - the goal being to eliminate (or filter) as much traffic as possible. A switch installed in a location where it forwards almost all the traffic it receives will help much less than one that filters most of the traffic.&lt;/p&gt;&lt;p&gt;Networks that are not congested can actually be negatively impacted by adding switches. Packet processing delays, switch buffer limitations, and the retransmissions that can result sometimes slows performance compared with the hub based alternative. If your network is not congested, don't replace hubs with switches. How can you tell if performance problems are the result of network congestion? Measure utilization factors and collision rates.&lt;/p&gt; &lt;div align="center"&gt;            &lt;table border="1" cellpadding="5" cellspacing="0" width="335"&gt; &lt;tbody&gt;&lt;tr&gt;                &lt;td bgcolor="#ccccff"&gt;                  &lt;div align="CENTER"&gt;&lt;b&gt;Good                    Candidates for&lt;br /&gt;                 Performance Boosts from Switching&lt;/b&gt;&lt;b&gt;                     &lt;/b&gt;&lt;/div&gt; &lt;/td&gt; &lt;/tr&gt; &lt;tr&gt;                &lt;td&gt;- Utilization                  more than 35%&lt;br /&gt;               - Collision                  rates more than 10%&lt;br /&gt;&lt;br /&gt;               Utilization load is the amount of total traffic as a percent of                  the theoretical maximum for the network type, 10 Mbps in Ethernet,                  100 Mbps in Fast Ethernet. The collision rate is the number of                  packets with collisions as a percentage of total packages                &lt;/td&gt; &lt;/tr&gt; &lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;/div&gt; &lt;p&gt; &lt;/p&gt;&lt;p&gt;Network response times (the user-visible part of network performance) suffers as the load on the network increases, and under heavy loads small increases in user traffic often results in significant decreases in performance. This is similar to automobile freeway dynamics, in that increasing loads results in increasing throughput up to a point, then further increases in demand results in rapid deterioration of true throughput. In Ethernet, collisions increase as the network is loaded, and this causes retransmissions and increases in load which cause even more collisions. The resulting network overload slows traffic considerably.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8504906054454352562-947217899453889099?l=switchingelements.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://switchingelements.blogspot.com/feeds/947217899453889099/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8504906054454352562&amp;postID=947217899453889099' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/947217899453889099'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/947217899453889099'/><link rel='alternate' type='text/html' href='http://switchingelements.blogspot.com/2010/01/network-switching.html' title='Network Switching'/><author><name>Navneet Jindal</name><uri>http://www.blogger.com/profile/06173598871922345444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8504906054454352562.post-531618703254459243</id><published>2009-07-16T00:10:00.000-07:00</published><updated>2009-07-16T00:14:24.677-07:00</updated><title type='text'>Switching To A New Computer?</title><content type='html'>&lt;span style="font-weight: bold;font-size:130%;" &gt;Switching to a new computer? Make a virtual machine to hold the old one.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;If you've ever needed to move from one computer to another, you may know the pain of losing all the work of setting up the old one. Don't wish you could just magically keep the old one around to refer to when needed? And I mean really run it, not just look at backup files. Well, here's a solution you may not have considered: make a virtual machine out of the old computer. Then while you work on the new one, you can always go back to the VM to either see how things were before, or remind yourself of apps or settings you had, etc. You can do it for free (both create the VM and then use it) on Windows, and there are options for Linux and Mac as well. Here's how. &lt;p&gt; &lt;/p&gt;&lt;h4&gt;Background, and less satisfactory approaches&lt;/h4&gt;    &lt;p&gt; What am I getting at? Well, I've had to trade up laptops a couple times in recent years, and each time I've lamented having to lose all the work that went into setting it up. &lt;/p&gt;&lt;p&gt; Now, some will say "take a backup", but that's no good. First, if you mean to restore onto the new machine, if I have an OEM licensed version of Windows that would wipe out the new OS. With some vendors, like Dell, that could be a problem. (If you don't use Windows, again, don't leave yet. I cover Linux and Macs below). &lt;/p&gt;&lt;p&gt; But even if you'd deny the significance of that, the point is that the alternative I'll describe still has many benefits over simply doing a backup/restore (in that you can continue to use both the old and new setup at once, by way of virtual machines). &lt;/p&gt;&lt;p&gt; Some may also point out that there are programs to help move apps to a new computer, and even built-in OS features to move settings. And then there are tools like Ghost. Or at least by taking a backup, I could refer back to the files I had in the old machine. &lt;/p&gt;&lt;p&gt; But again none of these offer the "magic" solution of allowing me to really keep the "old image" of the previous machine available to view and even run with while installing, configuring, and going on to use the new machine. &lt;/p&gt;&lt;p&gt; With the VM approach, you could keep around the old machine's installation for months or years. Just fire it up as a VM whenever you want to recall how things were on the old machine. Sweet! :-) &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;h4&gt;One Solution: VMWare Converter&lt;/h4&gt;  &lt;img src="http://www.vmware.com/files/templates/img/logo_top.gif" alt="VMWare logo" align="right" /&gt; So what prompted me to write this? Well, I've known about and occasionally used virtual machine software for years. I last wrote about them several months ago when the two market leaders, VMWare and Microsoft's Virtual PC/Server products.    &lt;p&gt; I figured then that creating a VM would be a solution to my challenge, but I never got around to it because I lacked space to hold the "backup". I've since gotten a larger external hard drive, and so could reconsider this. &lt;/p&gt;&lt;p&gt; Then I read today (in a magazine) of VMWare now having a product called &lt;span style="font-weight: bold;"&gt;VMWare Converter.&lt;/span&gt; Well, it turns out to be just the ticket (at least for Windows users. While VMWare runs on Linux, too, support for the Converter.    &lt;/p&gt;&lt;p&gt; And note that beyond using VMWare Converter to create a VM out of any machine, you can also use it to make a VMWare VM out of a Virtual PC VM, or out of a Ghost image, and much more. Very compelling stuff, and again, all for free. &lt;/p&gt;&lt;p&gt; It seems that this is just the ticket for what I was trying to do, so I have installed it and will see how it goes. But I wanted to let folks know about it rather than wait to write of experiences after the fact. &lt;/p&gt;&lt;p&gt; (Even slicker, I noticed when I installed it that a hint popped up saying that if you wanted to create such a clone of a current machine without Converter being in the footprint, you could instead install Converter and create the clone from a bootable CD.) &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;h4&gt;Another Solution for Mac: Parallels Transporter&lt;/h4&gt;  &lt;img src="http://www.parallels.com/files/img/Home/logo.gif" alt="Parallels log" align="right" /&gt; For those using Macs, you may already know that the favored tool for using VMs there, Parallels, also offers this feature in a tool called &lt;span style="font-weight: bold;"&gt;Transproter&lt;/span&gt;. It too can create a Parallels VM out of a Windows PC, or out of a VMWare or Virtual PC VM. There's even a &lt;span style="font-weight: bold;"&gt;youtube video&lt;/span&gt; the process.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8504906054454352562-531618703254459243?l=switchingelements.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://switchingelements.blogspot.com/feeds/531618703254459243/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8504906054454352562&amp;postID=531618703254459243' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/531618703254459243'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/531618703254459243'/><link rel='alternate' type='text/html' href='http://switchingelements.blogspot.com/2009/07/switching-to-new-computer.html' title='Switching To A New Computer?'/><author><name>Navneet Jindal</name><uri>http://www.blogger.com/profile/06173598871922345444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8504906054454352562.post-357716479069587905</id><published>2008-12-04T05:24:00.000-08:00</published><updated>2008-12-04T05:33:14.651-08:00</updated><title type='text'>Circuit Switching vs. Packet Switching</title><content type='html'>&lt;p&gt;The old telephone system (&lt;span style="font-weight: bold;"&gt;PSTN&lt;/span&gt;) uses circuit switching to transmit voice data whereas VoIP uses packet-switching to do so. The difference in the way these two types of switching work is the thing that made VoIP so different and successful. &lt;/p&gt;&lt;p&gt;To understand switching, you need to realize that the network in place between two communicating persons is a complex field of devices and machines, especially if the network is the Internet. Consider a person in Mauritius having a phone conversation with another person on the other side of the globe, say in the US. There are a large number of routers, switches and other kinds of devices that take the data transmitted during the communication from one end to the other.&lt;/p&gt;&lt;h3&gt;Switching and routing &lt;/h3&gt;  Switching and routing are technically two different things, but for the sake of simplicity, let us take &lt;span style="font-weight: bold;"&gt;switches&lt;/span&gt; and&lt;span style="font-weight: bold;"&gt; routers &lt;/span&gt;(which are devices that make switching and &lt;span style="font-weight: bold;"&gt;routing &lt;/span&gt;respectively) as devices doing one job: make a link in the connection and forward data from the source to the destination.   &lt;h3&gt;Paths or circuits&lt;/h3&gt;  The important thing to look for in transmitting information over such a complex network is the &lt;b&gt;path&lt;/b&gt; or circuit. The devices making up the path are called nodes. For instance, switches, routers and some other network devices, are nodes. &lt;p&gt;In &lt;b&gt;circuit-switching&lt;/b&gt;, this path is decided upon before the data transmission starts. The system decides on which route to follow, based on a resource-optimizing algorithm, and transmission goes according to the path. For the whole length of the communication session between the two communicating bodies, the route is dedicated and exclusive, and released only when the session terminates.&lt;/p&gt;&lt;br /&gt;&lt;h3&gt;Packets&lt;/h3&gt;  To be able to understand packet-switching, you need to know what a packet is. The &lt;span style="font-weight: bold;"&gt;Internet Protocol (IP) &lt;/span&gt;, just like many other protocols, breaks data into chunks and wraps the chunks into structures called packets. Each packet contains, along with the data load, information about the IP address of the source and the destination nodes, sequence numbers and some other control information. A packet can also be called a segment or datagram. &lt;p&gt;Once they reach their destination, the packets are reassembled to make up the original data again. It is therefore obvious that, to transmit data in packets, it has to be digital data. &lt;/p&gt;&lt;p&gt;In &lt;b&gt;packet-switching&lt;/b&gt;, the packets are sent towards the destination irrespective of each other. Each packet has to find its own route to the destination. There is no predetermined path; the decision as to which node to hop to in the next step is taken only when a node is reached. Each packet finds its way using the information it carries, such as the source and destination IP addresses. &lt;/p&gt;&lt;p&gt;As you must have figured it out already, traditional &lt;span style="font-weight: bold;"&gt;PSTN &lt;/span&gt;phone system uses circuit switching while VoIP uses packet switching.   &lt;/p&gt;&lt;h3&gt;Brief comparison&lt;/h3&gt; &lt;ul&gt;&lt;li&gt;Circuit switching is old and expensive, and it is what PSTN uses. Packet switching is more modern.   &lt;/li&gt;&lt;li&gt;When you are making a PSTN call, you are actually renting the lines, with all it implies. See why international calls are expensive? So if you speak for, say 10 minutes, you pay for ten minutes of dedicated line. You normally speak only when your correspondent is silent, and vice versa. Taking also into consideration the amount of time no one speaks, you finally use much less than half of what you are paying for. With VoIP, you actually can use a network or circuit even if there are other people using it at the same time. There is no circuit dedication. The cost is shared. &lt;/li&gt;&lt;li&gt;Circuit-switching is more reliable than packet-switching. When you have a circuit dedicated for a session, you are sure to get all information across. When you use a circuit which is open for other services, then there is a big possibility of congestion (which is for a network what a traffic jam is for the road), and hence the delays or even packet loss. This explains the relatively lower quality of VoIP voice compared to PSTN. But you actually have other protocols giving a helping hand in making packet-switching techniques to make connections more reliable. An example is the &lt;span style="font-weight: bold;"&gt;TCP&lt;/span&gt; protocol. Since voice is to some extent tolerant to some packet loss (unless text - since a comma lost can mean a big difference), packet-switching is finally ideal for VoIP.&lt;/li&gt;&lt;/ul&gt;&lt;p style="text-align: center;"&gt;&lt;img style="cursor: -moz-zoom-in; width: 393px; height: 399px;" alt="http://classes.maxwell.syr.edu/psc300_103/Circuit%20Packet%20Switching.jpg" src="http://classes.maxwell.syr.edu/psc300_103/Circuit%20Packet%20Switching.jpg" /&gt; &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8504906054454352562-357716479069587905?l=switchingelements.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://switchingelements.blogspot.com/feeds/357716479069587905/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8504906054454352562&amp;postID=357716479069587905' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/357716479069587905'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/357716479069587905'/><link rel='alternate' type='text/html' href='http://switchingelements.blogspot.com/2008/12/circuit-switching-vs-packet-switching.html' title='Circuit Switching vs. Packet Switching'/><author><name>Navneet Jindal</name><uri>http://www.blogger.com/profile/06173598871922345444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8504906054454352562.post-2641082715409795458</id><published>2008-12-04T05:01:00.000-08:00</published><updated>2008-12-04T05:23:04.001-08:00</updated><title type='text'>Various Switching Techniques</title><content type='html'>&lt;h1 style="font-weight: bold;" class="firstHeading"&gt;&lt;span style="font-size:130%;"&gt;Circuit switching&lt;/span&gt;&lt;br /&gt;&lt;/h1&gt;&lt;p&gt;In &lt;span style="font-weight: bold;"&gt;telecommunications&lt;/span&gt;, a &lt;b&gt;circuit switching&lt;/b&gt; network is one that establishes a fixed bandwidth &lt;span style="font-weight: bold;"&gt;circuit &lt;/span&gt;(or &lt;span style="font-weight: bold;"&gt;channel&lt;/span&gt;) between&lt;span style="font-weight: bold;"&gt; nodes&lt;/span&gt; and &lt;span style="font-weight: bold;"&gt;terminals&lt;/span&gt; before the &lt;span style="font-weight: bold;"&gt;users&lt;/span&gt; may communicate, as if the nodes were physically connected with an electrical circuit.&lt;/p&gt;  &lt;p&gt;The bit delay is constant during a connection, as opposed to packet switching, where packet queues may cause varying delay. Each circuit cannot be used by other callers until the circuit is released and a new connection is set up. Even if no actual communication is taking place in a dedicated circuit that channel remains unavailable to other users. Channels that are available for new calls to be set up are said to be idle.&lt;/p&gt;&lt;p&gt;&lt;span style="font-weight: bold;"&gt;Virtual Circuit Switching &lt;/span&gt;is a&lt;span style="font-weight: bold;"&gt; packet switching &lt;/span&gt;technology that may emulate circuit switching, in the sense that the connection is established before any packets are transferred, and that packets are delivered in order.&lt;/p&gt; &lt;p&gt;There is a common misunderstanding that circuit switching is used only for connecting voice circuits (analog or digital). The concept of a dedicated path persisting between two communicating parties or nodes can be extended to signal content other than voice. Its advantage is that it provides for non-stop transfer without requiring packets and without most of the overhead traffic usually needed, making maximal and optimal use of available bandwidth. The disadvantage of inflexibility tends to reserve it for specialized applications, particularly with the overwhelming proliferation of internet-related technology.&lt;/p&gt;&lt;div style="text-align: center;"&gt;&lt;img style="width: 356px; height: 305px;" alt="http://www.h3c.com/portal/res/200701/18/20070118_23961_image013_1b7222f9-9c6e-4c17-bb3e-bad94839d61c__0.gif" src="http://www.h3c.com/portal/res/200701/18/20070118_23961_image013_1b7222f9-9c6e-4c17-bb3e-bad94839d61c__0.gif" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;h2&gt;&lt;span style="font-size:85%;"&gt;&lt;span class="mw-headline"&gt;Examples of circuit switched networks&lt;/span&gt;&lt;/span&gt;&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;Public Switched Telephone Network(PSTN)&lt;/li&gt;&lt;li&gt;ISDN B-Channel&lt;/li&gt;&lt;li&gt;Circuit Switched Data(CSD) and High Speed Circuit Switched Data in a cellular system such as GSM&lt;/li&gt;&lt;li&gt;X.21&lt;/li&gt;&lt;/ul&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;" class="mw-headline"&gt;Compared to datagram packet switching&lt;/span&gt;&lt;/span&gt; &lt;p&gt;Since the first days of the &lt;span style="font-weight: bold;"&gt;telegraph&lt;/span&gt; it has been possible to&lt;span style="font-weight: bold;"&gt; mutiplex&lt;/span&gt; multiple connections over the same physical conductor, but nonetheless each channel on the multiplexed link was either dedicated to one call at a time, or it was idle between calls.&lt;/p&gt; &lt;p&gt;With circuit switching, and virtual circuit switching, a route is reserved from source to destination. The entire message is sent in order so that it does not have to be reassembled at the destination. Circuit switching can be relatively inefficient because capacity is wasted on connections which are set up but are not in continuous use (however momentarily). On the other hand, the connection is immediately available and capacity is guaranteed until the call is disconnected.&lt;/p&gt; &lt;p&gt;Circuit switching contrasts with&lt;span style="font-weight: bold;"&gt; packet switching&lt;/span&gt; which splits traffic data (for instance, digital representation of sound, or computer data) into chunks, called packets, that are routed over a shared network.&lt;/p&gt; &lt;p&gt;Packet switching is the process of segmenting a message/data to be transmitted into several smaller packets. Each packet is labeled with its destination and the number of the packet, precluding the need for a dedicated path to help the packet find its way to its destination. Each is dispatched and many may go via different routes. At the destination, the original message is reassembled in the correct order, based on the packet number. Datagram  &lt;span style="font-weight: bold;"&gt;packet switching&lt;/span&gt; networks do not require a circuit to be established and allow many pairs of nodes to communicate almost simultaneously over the same cha&lt;/p&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Packet switching&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;b&gt;Packet switching&lt;/b&gt; is a network communications method that splits data traffic (digital representations of text, sound, or video data) into chunks, called &lt;b&gt;packets&lt;/b&gt;, that are then routed over a shared network. To accomplish this, the original message/data is segmented into several smaller packets. Each packet is then labeled with its destination and the number of the packet. This precludes the need for a dedicated path to help the packet find its way to its destination. Each packet is dispatched and may go via different routes. At the destination, the original message/data is reassembled in the correct order, based on the packet number and other statistically determined factors. In each network node, packets are queued or buffered, resulting in variable delay. This contrasts with the other principal paradigm, &lt;span style="font-weight: bold;"&gt;circuit switching&lt;/span&gt;, which sets up a specific circuit with a limited number of constant bit rate and constant delay connections between nodes for exclusive use during the communication session.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;Packet mode&lt;/b&gt; or &lt;b&gt;packet-oriented&lt;/b&gt; communication may be utilized with or without a packet switch, in the latter case directly between two&lt;span style="font-weight: bold;"&gt; hosts&lt;/span&gt;. Examples of that are point-to-point data links, digital video and audio broadcasting or a shared physical medium, such as a bus network, ring network, or hub network.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;img style="width: 375px; height: 282px;" alt="http://giat501.files.wordpress.com/2008/06/packet-switching.gif" src="http://giat501.files.wordpress.com/2008/06/packet-switching.gif" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;h1 class="firstHeading"&gt;&lt;span style="font-size:130%;"&gt;Message switching&lt;/span&gt;&lt;/h1&gt;In &lt;b&gt;telecommunication, message switching&lt;/b&gt; was the precursor of &lt;span style="font-weight: bold;"&gt;packet switching&lt;/span&gt;, where messages were routed in their entirety, one hop at a time. It was first introduced by &lt;span style="font-weight: bold;"&gt;Leonard Kleinrock&lt;/span&gt;&lt;span style="text-decoration: underline;"&gt;&lt;/span&gt; in 1961. Message switching systems are nowadays mostly implemented over packet-switched or circuit-switched &lt;span style="font-weight: bold;"&gt;data networks&lt;/span&gt;.&lt;br /&gt;&lt;h2&gt;&lt;span style="font-size:100%;"&gt;&lt;span class="mw-headline"&gt;Examples&lt;/span&gt;&lt;/span&gt;&lt;/h2&gt; &lt;p&gt;Hop-by-hop &lt;span style="font-weight: bold;"&gt;Telex&lt;/span&gt; forwarding and &lt;span style="font-weight: bold;"&gt;UUCP&lt;/span&gt; are examples of message switching systems. &lt;span style="font-weight: bold;"&gt;E-mail&lt;/span&gt; is another example of a message switching system.&lt;/p&gt; &lt;p dragover="true"&gt;When this form of switching is used, no physical path is established in advance in between sender and receiver. Instead, when the sender has a block of data to be sent, it is stored in the first switching office (i.e. &lt;span style="font-weight: bold;"&gt;router) &lt;/span&gt;then forwarded later at one hop at a time. Each block is received in its entity form, inspected for errors and then forwarded or re-transmitted.&lt;/p&gt; &lt;p&gt;&lt;br /&gt;A form of store-and-forward network. Data is transmitted into the network and stored in a switch. The network transfers the data from switch to switch when it is convenient to do so, as such the data is not transferred in real-time. Blocking can not occur, however, long delays can happen. The source and destination terminal need not be compatible, since conversions are done by the message switching networks.&lt;/p&gt; &lt;p&gt;A message switch is “transactional”. It can store data or change its format and bit rate, then convert the data back to their original form or an entirely different form at the receive end. Message switching multiplexes data from different sources onto a common facility.&lt;/p&gt;&lt;div style="text-align: center;"&gt;&lt;img style="width: 398px; height: 341px;" alt="http://homepages.ius.edu/rwisman/B438/HTML/ch2_12.jpg" src="http://homepages.ius.edu/rwisman/B438/HTML/ch2_12.jpg" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;h2&gt;&lt;span style="font-size:100%;"&gt;&lt;span class="mw-headline"&gt;Store and forward delays&lt;/span&gt;&lt;/span&gt;&lt;/h2&gt; &lt;p&gt;Since message switching stores each message at intermediate nodes in its entirety before forwarding, messages experience an end to end delay which is dependent on the message length, and the number of intermediate nodes. Each additional intermediate node introduces a delay which is at minimum the value of the minimum transmission delay into or out of the node. Note that nodes could have different transmission delays for incoming messages and outgoing messages due to different technology used on the links. The transmission delays are in addition to any propagation delays which will be experienced along the message path.&lt;/p&gt; &lt;p&gt;In a message-switching centre an incoming message is not lost when the required outgoing route is busy. It is stored in a queue with any other messages for the same route and retransmitted when the required circuit becomes free. Message switching is thus an example of a delay system or a queuing system. Message switching is still used for telegraph traffic and a modified form of it, known as packet switching, is used extensively for data communications.&lt;/p&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8504906054454352562-2641082715409795458?l=switchingelements.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://switchingelements.blogspot.com/feeds/2641082715409795458/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8504906054454352562&amp;postID=2641082715409795458' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/2641082715409795458'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/2641082715409795458'/><link rel='alternate' type='text/html' href='http://switchingelements.blogspot.com/2008/12/various-switching-techniques.html' title='Various Switching Techniques'/><author><name>Navneet Jindal</name><uri>http://www.blogger.com/profile/06173598871922345444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8504906054454352562.post-1712113994173862168</id><published>2008-11-28T05:34:00.000-08:00</published><updated>2008-11-28T05:49:37.561-08:00</updated><title type='text'>Components Of switching</title><content type='html'>&lt;p&gt;&lt;strong&gt;The Basics of Switches&lt;/strong&gt;&lt;/p&gt; &lt;p align="justify"&gt;If you have ever installed a set of cold cathodes, or other special lighting gadgetry, then you most likely have been presented with an optional switch to install along with it to allow you to turn the device off and on instead of it staying on as long as the PC is on. I'm sure there people new to this sort of installation out there so here is a simple guide for hooking up a few types of switches you may encounter while tricking out your own PC with special electronics and/or lighting/cooling devices.&lt;/p&gt;  &lt;p&gt; &lt;strong&gt;Why bother installing a switch? &lt;/strong&gt;&lt;/p&gt; &lt;p align="justify"&gt;The answer to that is really simple... control. A switch allows you to be in control of the state of activity of a component; whether that means a simple off or on state or something that will let you choose a setting among more than just two choices. For a device as simple as a cold cathode you may think, "Why even both with hooking up a switch when I can just let my lighting bling 24/7?" (or while the PC is on). &lt;/p&gt; &lt;p align="justify"&gt;There times when the glare of an uber-lit PC next to you is not a desirable thing... like when gaming at a LAN party in tournament? When playing in total darkness for gaming ambiance? How about if you have to sleep in the same room with your PC? Plus, lighting fixtures all have a lifespan of use. When you turn off your lighting occasionally, and/or when you go to sleep at night, you are extending the life of that product's usefulness. That way the bling is there when you want it there and not in the way other times. &lt;/p&gt; &lt;p align="justify"&gt;Then there is, of course, the matter of safety. I have seen first-hand a cold cathode burst into flames and melt it's housing. A switch allowed me to immediately cut juice to the inverter for that cathode and may have prevented serious damage to my other PC components. &lt;/p&gt;&lt;strong&gt;Switch Terminology&lt;/strong&gt; &lt;p align="justify"&gt; Several terms are used to describe a switch and some other "need to know" terms: &lt;/p&gt; &lt;p&gt;&lt;strong&gt;- Pole&lt;/strong&gt; - The number of switch contact spots.&lt;br /&gt;  &lt;strong&gt;- Throw&lt;/strong&gt; - The number of conducting positions (single or double).&lt;br /&gt;&lt;strong&gt;- Way&lt;/strong&gt; - The number of conducting positions (three or more).&lt;br /&gt;&lt;strong&gt;- Momentary&lt;/strong&gt; - The switch returns to its original position when released. A PC Reset switch is a momentary switch.&lt;br /&gt;&lt;strong&gt;- Open&lt;/strong&gt; - The "off" position (contacts not conducting).&lt;br /&gt;&lt;strong&gt;- Closed&lt;/strong&gt; - The "on" position (contacts conducting; there may be several on positions).&lt;br /&gt;    &lt;strong&gt;- (+) Positive&lt;/strong&gt; - The pole that connects to the live current source (usually via the various 5V [usually red wired] or 12V [usually yellow wired] contacts provided by the PC motherboard and/or PSU). Often marked with a "+" symbol, a small triangle or is labeled as pole #1.&lt;br /&gt;    &lt;strong&gt;- (-) Negative (Ground)&lt;/strong&gt; - The pole that is the ground connection. Usually marked with a "-" symbol.&lt;br /&gt;      &lt;strong&gt;- Source, Trigger, Etc.&lt;/strong&gt; - The pole that a signal/current is sent to when in a particular position. The pole will be labeled differently on various devices. Check it's documentation when available. When not available, simply eliminate the other poles by finding the ones marked with a + or -. If you only find one or the other, then the pole furthest from it is usually the opposite. The pole in the middle will normally be the trigger. &lt;/p&gt;    &lt;p&gt;&lt;em&gt;Example:&lt;/em&gt; the most simple on-off switch has one set of contacts (single pole) and one switch position which conducts (single throw); ie. SPST (Single Pole Single Throw). The switch has two positions: open (off) and closed (on); but it is called 'single throw' because only one position conducts.&lt;/p&gt;&lt;p align="justify"&gt;&lt;strong dragover="true"&gt;Typical Types of Switches &lt;/strong&gt;&lt;/p&gt; &lt;p dragover="true" align="justify"&gt;We'll use four basic switches which you may cross paths with or find a use for someday. We'll use examples from the &lt;span style="font-weight: bold;"&gt;Frozen CPU Center&lt;/span&gt; for an easy reference point. There are many other forms of switches out there but these are the most commonly used types for a PC application. &lt;/p&gt; &lt;p dragover="true" align="justify"&gt;&lt;em dragover="true"&gt;Rocker Switch&lt;/em&gt; - A simple toggle switch that is used to control when a device receives current. This is what most cold cathode kits come with as an optional install method. &lt;/p&gt; &lt;p dragover="true" align="center"&gt; &lt;/p&gt; &lt;p align="justify"&gt;&lt;em dragover="true"&gt;Rocker LED Switch&lt;/em&gt; - A rocker switch which includes a small LED that is normally lit when in the "On" position. &lt;/p&gt; &lt;p align="center"&gt;&lt;a href="http://www.frozencpu.com/images/apex/switches-ledrocker1.jpg"&gt;&lt;img src="http://www.frozencpu.com/images/apex/switches-ledrocker1-th.jpg" border="0" height="150" width="200" /&gt;&lt;/a&gt;&lt;a href="http://www.frozencpu.com/images/apex/switches-ledrocker2.jpg"&gt;&lt;img src="http://www.frozencpu.com/images/apex/switches-ledrocker2-th.jpg" border="0" height="150" width="200" /&gt;&lt;/a&gt;&lt;a href="http://www.frozencpu.com/images/apex/switches-ledrockerlit.jpg"&gt;&lt;img src="http://www.frozencpu.com/images/apex/switches-ledrockerlit-th.jpg" border="0" height="150" width="200" /&gt;&lt;/a&gt;&lt;/p&gt; &lt;p align="justify"&gt; &lt;/p&gt; &lt;p align="justify"&gt;&lt;em&gt;Military LED Toggle Switch&lt;/em&gt; - Very similar to the Rocker LED switch; just in a different form. &lt;/p&gt; &lt;p align="center"&gt;&lt;a href="http://www.frozencpu.com/images/apex/switches-militarytoggle1a.jpg"&gt;&lt;img src="http://www.frozencpu.com/images/apex/switches-militarytoggle1a-th.jpg" border="0" height="150" width="200" /&gt;&lt;/a&gt;&lt;a href="http://www.frozencpu.com/images/apex/switches-militarytoggle1b.jpg"&gt;&lt;img src="http://www.frozencpu.com/images/apex/switches-militarytoggle1b-th.jpg" border="0" height="150" width="200" /&gt;&lt;/a&gt;&lt;a href="http://www.frozencpu.com/images/apex/switches-militarytogglelit2.jpg"&gt;&lt;img src="http://www.frozencpu.com/images/apex/switches-militarytogglelit2-th.jpg" border="0" height="150" width="200" /&gt;&lt;/a&gt;&lt;/p&gt; &lt;p align="justify"&gt; &lt;/p&gt; &lt;p align="justify"&gt;&lt;em&gt;Bulgin LED Switch&lt;/em&gt; - SP Push-to-Make Switch that is a nice replacement for standard PC Power and Reset buttons. &lt;/p&gt; &lt;p align="center"&gt;&lt;a href="http://www.frozencpu.com/images/apex/switches-bulgin1.jpg"&gt;&lt;img dragover="true" src="http://www.frozencpu.com/images/apex/switches-bulgin1-th.jpg" border="0" height="150" width="200" /&gt;&lt;/a&gt;&lt;a href="http://www.frozencpu.com/images/apex/switches-bulgin2.jpg"&gt;&lt;img src="http://www.frozencpu.com/images/apex/switches-bulgin2-th.jpg" border="0" height="150" width="200" /&gt;&lt;/a&gt;&lt;a href="http://www.frozencpu.com/images/apex/switches-bulginlit.jpg"&gt;&lt;img src="http://www.frozencpu.com/images/apex/switches-bulginlit-th.jpg" border="0" height="150" width="200" /&gt;&lt;/a&gt;&lt;/p&gt; &lt;p dragover="true" align="justify"&gt; &lt;/p&gt; &lt;p dragover="true" align="justify"&gt;&lt;em&gt;&lt;strong&gt;Note: &lt;/strong&gt;&lt;/em&gt;There are other components which are used as a type of switch (so to speak) which include devices like &lt;em&gt; &lt;/em&gt;&lt;em&gt;Rheostats&lt;/em&gt;. These devices are hooked up much the same way as the switches described above, except they allow you to "dial down" the juice that is delivered the devices powered through it. This is a popular setup for a system fans because it gives you the ability to turn up or down the speed of your fans to find the right balance of performance and noise for your needs.&lt;br /&gt;&lt;/p&gt;&lt;p align="justify"&gt;&lt;strong&gt;Install&lt;/strong&gt;&lt;/p&gt; &lt;p align="justify"&gt;I don't feel that there is much need to show examples of the regular rocker switch installed since you really can't mess it up as long as you install the switch on the (+) positive line going to your device. Enough said. Instead, I will show you a VERY easy method for hooking up a rocker LED switch or a Military Toggle switch (using FrozenCPU's excellent custom leads) to turn off/on a device as well as an easy method for replacing your PC's Power and/or Reset buttons. &lt;/p&gt; &lt;p align="justify"&gt;First, here is an  example of using&lt;span style="font-weight: bold;"&gt; Frozen CPU's EZ Bulgin Cable&lt;/span&gt; for extra easy install of LED lit switches. (These are the same cables I personally use.) In order to make your Bulgin switch install as painless as possible you will need the &lt;span style="font-weight: bold;"&gt;2-Pin Power LED&lt;/span&gt; or &lt;span style="font-weight: bold;"&gt;HDD LED Cable&lt;/span&gt; and the &lt;span style="font-weight: bold;"&gt;2-Pin Power Switch cable&lt;/span&gt;. You can create your own cables like these but it can be a fairly tedious task. For the work and supplies involved, FrozenCPU's prices for these cables are very fair. Be sure NOT to confuse the two cables, however. The LED cables have a much needed resistor embedded in the cable to make sure that the LED in your switch doesn't get fried with too much current.&lt;/p&gt; &lt;p align="center"&gt;&lt;a href="http://www.frozencpu.com/images/apex/switches-powerlead.jpg"&gt;&lt;img src="http://www.frozencpu.com/images/apex/switches-powerlead-th.jpg" border="0" height="150" width="200" /&gt;&lt;/a&gt;&lt;a href="http://www.frozencpu.com/images/apex/switches-switchlead.jpg"&gt;&lt;img src="http://www.frozencpu.com/images/apex/switches-switchlead-th.jpg" border="0" height="150" width="200" /&gt;&lt;/a&gt;&lt;/p&gt; &lt;p align="center"&gt; &lt;/p&gt; &lt;p align="left"&gt;&lt;em&gt;Bulgin Vandal Switch Install &lt;/em&gt;&lt;/p&gt; &lt;p align="justify"&gt;Using FrozenCPU's provided diagram of the &lt;span style="font-weight: bold;"&gt;Bulgin Vandal Switch&lt;/span&gt; you can see that the outer polls are for the (+) and (-) current leads and that the inner poles are for the wire leads to turn on whatever devices you are hooking up (the PC power switch in our case). Start by sliding the &lt;span style="font-weight: bold;"&gt;Spade connectors&lt;/span&gt; for the 2-Pin Power Switch cable over the two inner posts. For this application a specific post is not needed for the switch wires. Next, slide the spade connectors for the 2-Pin Power LED cables on the outer poles; MAKE SURE you pay attention to where you are placing these! The black wire should be slid over the (-) pole and the colored (usually yellow [+12v] or red [+5v]) wire should be slid over the (+) pole. Now all you have to do is connect the 2-Pin ends of the wires to the appropriate motherboard pins; Connect the Power Switch cable to the power switch pins and connect the Power LED cable to the power LED pins on the motherboard. Simple! If you would instead like to use your Bulgin switch as a HDD activity indicator you can connect the LED cable to the HDD LED activity pins on the motherboard instead of the Power LED pins. &lt;/p&gt; &lt;p align="center"&gt;&lt;a href="http://www.frozencpu.com/images/apex/switches-bulginconnect1.jpg"&gt;&lt;img src="http://www.frozencpu.com/images/apex/switches-bulginconnect1-th.jpg" border="0" height="150" width="200" /&gt;&lt;/a&gt;&lt;a href="http://www.frozencpu.com/images/apex/switches-bulginconnect2.jpg"&gt;&lt;img src="http://www.frozencpu.com/images/apex/switches-bulginconnect2-th.jpg" border="0" height="150" width="200" /&gt;&lt;/a&gt;&lt;a href="http://www.frozencpu.com/images/apex/switches-ledbulgindiagram.jpg"&gt;&lt;img src="http://www.frozencpu.com/images/apex/switches-ledbulgindiagram-th.jpg" border="0" height="150" width="200" /&gt; &lt;/a&gt;&lt;a href="http://www.frozencpu.com/images/apex/switches-pluggedleads.jpg"&gt;&lt;img src="http://www.frozencpu.com/images/apex/switches-pluggedleads-th.jpg" border="0" height="150" width="200" /&gt;&lt;/a&gt;&lt;/p&gt; &lt;p align="justify"&gt;&lt;em&gt;Uses:&lt;/em&gt; Bulgin Vandal switches are momentary so the switch is only "closed" when held down. This works well for a PC power or reset switch which works the same way. This is not a good choice for a switch to turn on a set of fans or lights since once you release the switch, the power will be cut off from these devices. &lt;/p&gt;  &lt;p align="left"&gt;&lt;em&gt;&lt;span style="font-weight: bold;"&gt;LED Rocker Switch Install&lt;/span&gt; &lt;/em&gt;&lt;/p&gt; &lt;p align="justify"&gt;The&lt;span style="font-weight: bold;"&gt; LED Rocker Switch&lt;/span&gt; is like the Bulgin switch in that the outer poles are the (+) and (-) contacts; but notice that there is only a single center pole. Also notice that the outer poles are not labeled very clear like the Bulgin switch poles were. In the picture below I have circled where the manufacturer has labeled the poles as "1", "2" and "3". When you first look at the switch poles it can be a little confusing at first since the #3 pole is labeled with both a (+) and (-) symbol. A few things usually stay pretty constant when determining where the actual (+) pole is. The (+) pole will usually be labeled as "1", it will have a "+" symbol next to it, or it will have a tiny triangle pointing to it. If you ever get lost, look for one or more of these tell-tale signs. After you determine where the (+) contact is then the (-) contact should be the furthest one from the (+) contact. The reason for this is because &lt;span class="style1"&gt;if the live (+) and (-) lines touch one another you are in store for a light and sound show (the bad kind) and risk damaging your hardware&lt;/span&gt;. &lt;/p&gt; &lt;p align="center"&gt;&lt;a href="http://www.frozencpu.com/images/apex/switches-labelsclose.jpg"&gt;&lt;img src="http://www.frozencpu.com/images/apex/switches-labelsclose-th.jpg" border="0" height="150" width="200" /&gt;  &lt;/a&gt;&lt;a href="http://www.frozencpu.com/images/apex/switches-ledrockerdiagram.jpg"&gt;&lt;img src="http://www.frozencpu.com/images/apex/switches-ledrockerdiagram-th.jpg" border="0" height="150" width="200" /&gt;&lt;/a&gt;&lt;/p&gt; &lt;p align="center"&gt; &lt;/p&gt; &lt;p align="justify"&gt;To install this switch as an on/off switch for components you will need &lt;span style="font-weight: bold;"&gt;these spade connectors&lt;/span&gt; in order to ensure a safe and secure contact with the pole. Install is just what you would predict. Attach the (+) and (-) wires to the appropriate poles and connect the device to be turned on to the center pole. &lt;/p&gt; &lt;p align="center"&gt;&lt;a href="http://www.frozencpu.com/images/apex/switches-ends.jpg"&gt;&lt;img src="http://www.frozencpu.com/images/apex/switches-ends-th.jpg" border="0" height="150" width="200" /&gt;&lt;/a&gt;&lt;/p&gt; &lt;p align="justify"&gt;&lt;em&gt;Uses: &lt;/em&gt;Unlike the Bulgin switch, the rocker switch is not momentary which makes it a poor choice for a PC power or reset switch but it is an ideal choice for devices you want to be able to turn off and on like cold cathodes or supplemental cooling. &lt;/p&gt; &lt;p align="center"&gt; &lt;/p&gt; &lt;p align="left"&gt;&lt;em&gt;Military LED Toggle Switch Install&lt;/em&gt;&lt;/p&gt; &lt;p align="justify"&gt;You will notice now that you have a basic knowledge of how to hook up an electrical switch that it gets easier and easier to hook them up. This&lt;span style="font-weight: bold;"&gt; Military LED toggle Switch&lt;/span&gt; is a bit of an exception. Using the tips I gave you earlier, I was unable to determine where the (+) line needed to be connected. After some quick googling for "military LED Toggle switch" I found a company diagram showing how to hook this switch up properly. Notice in the picture below that the power line is connected to the #2 pole which is in the middle of the poles on the underside of the switch. The ground (-) wire is connected to the single pole on the side of the switch. Lastly, the #3 pole is used to connect the devices to for on/off control. Note that the #1 pole is not used at all. The lesson here is to &lt;span class="style1"&gt;always double and triple check your findings before hooking unknown things up. Protect your gear and yourself; do your research first. &lt;/span&gt;&lt;/p&gt; &lt;p align="center"&gt;&lt;a href="http://www.frozencpu.com/images/apex/switches-militarytogglepost.jpg"&gt;&lt;img src="http://www.frozencpu.com/images/apex/switches-militarytogglepost-th.jpg" border="0" height="150" width="200" /&gt;&lt;/a&gt;&lt;a href="http://www.frozencpu.com/images/apex/switches-militarytogglelit.jpg"&gt;&lt;img src="http://www.frozencpu.com/images/apex/switches-militarytogglelit-th.jpg" border="0" height="150" width="200" /&gt;&lt;/a&gt;&lt;/p&gt; &lt;p align="justify"&gt;&lt;em&gt;Uses: &lt;/em&gt;The uses for this switch are the same as the Rocker switches. Since it is not a momentary switch it is not suited for use as a PC power or reset switch. &lt;/p&gt;&lt;strong&gt;Creating your own source of power &lt;/strong&gt; &lt;p align="justify"&gt;In closing, here is a simple idea for making your own source of power for your components. Just in case you have more than one Bulgin switch to power or your motherboard pins are not in a convenient location, etc. Take an old pass-through cable or other molex plug cable you are not using and then remove any extra wires besides the main 4 power wires. Then simply snip off the "male" molex plug and you now have access to solder on your own component wires. I have marked the wire voltages for you for easy reference. Red is normally +5V, Yellow is normally +12V and black is normally ground (-). Once you know what power line you need you can even remove the pins you don't need to keep everything as tidy as possible. FrozenCPU has a&lt;span style="font-weight: bold;"&gt; great little tool&lt;/span&gt; for that. &lt;/p&gt; &lt;p align="center"&gt;&lt;a href="http://www.frozencpu.com/images/apex/switches-passthrough.jpg"&gt;&lt;img src="http://www.frozencpu.com/images/apex/switches-passthrough-th.jpg" border="0" height="150" width="200" /&gt;&lt;/a&gt;&lt;a href="http://www.frozencpu.com/images/apex/switches-cutplug.jpg"&gt;&lt;img src="http://www.frozencpu.com/images/apex/switches-cutplug-th.jpg" border="0" height="150" width="200" /&gt;&lt;/a&gt;&lt;a href="http://www.frozencpu.com/images/apex/switches-plugvoltages.jpg"&gt;&lt;img src="http://www.frozencpu.com/images/apex/switches-plugvoltages-th.jpg" border="0" height="150" width="200" /&gt;&lt;/a&gt;&lt;a href="http://www.frozencpu.com/images/apex/switches-removedpins.jpg"&gt;&lt;img src="http://www.frozencpu.com/images/apex/switches-removedpins-th.jpg" border="0" height="150" width="200" /&gt;&lt;/a&gt;&lt;/p&gt; &lt;p align="center"&gt;&lt;br /&gt;&lt;/p&gt;&lt;strong&gt;In Closing&lt;/strong&gt; &lt;p align="justify"&gt;Hopefully, those of you that were a bit intimidated by tinkering with your eletronics setup or installing a new PC power switch are now a little more confident with the terminology, process and reasoning behind switches. If you make heavy use of special lighting in your case I highly recommend putting that lighting on its own switch so you can turn them off when you aren't around to enjoy them. It will greatly extend the life of your lighting setup.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8504906054454352562-1712113994173862168?l=switchingelements.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://switchingelements.blogspot.com/feeds/1712113994173862168/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8504906054454352562&amp;postID=1712113994173862168' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/1712113994173862168'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/1712113994173862168'/><link rel='alternate' type='text/html' href='http://switchingelements.blogspot.com/2008/11/components-of-switching.html' title='Components Of switching'/><author><name>Navneet Jindal</name><uri>http://www.blogger.com/profile/06173598871922345444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8504906054454352562.post-2948584816119223530</id><published>2008-11-23T07:36:00.000-08:00</published><updated>2008-11-23T07:57:36.361-08:00</updated><title type='text'>Network switch</title><content type='html'>a &lt;span style="font-weight: bold;"&gt;NEtwork Switch &lt;/span&gt;is a broad and imprecise marketing term for a computer networking device that connects network segmants. &lt;p&gt;The term commonly refers to a network bridge that processes and routes data at the data link layer  (layer 2) of the OSI model. Switches that additionally process data at the Network layer (layer 3) (and above) are often referred to as Layer 3 switches or Multilayer switches.&lt;/p&gt; &lt;p&gt;The term Network switch does not generally encompass unintelligent or passive network devices such as hubs &lt;span style="text-decoration: underline;"&gt;&lt;/span&gt; and repeaters&lt;/p&gt;&lt;h2&gt;&lt;span style="font-size:130%;"&gt;&lt;span class="mw-headline"&gt;Function&lt;/span&gt;&lt;/span&gt;&lt;/h2&gt; &lt;p&gt;As with &lt;span style="font-weight: bold;"&gt;hubs, ethernet&lt;/span&gt; implementations of network switches support either 10/100 Mbit/s or 10/100/1000 Mbit/s ports Ethernet standards. Large switches may have 10 Gbit/s ports. Switches differ from &lt;span style="font-weight: bold;"&gt;hubs&lt;/span&gt; in that they can have ports of different speed.&lt;/p&gt; &lt;p&gt;The &lt;b&gt;network switch&lt;/b&gt;, &lt;b&gt;packet switch&lt;/b&gt; (or just &lt;b&gt;switch&lt;/b&gt;) plays an integral part in most &lt;span style="font-weight: bold;"&gt;Ethernet Local Area Networks &lt;/span&gt;or &lt;i&gt;LANs&lt;/i&gt;. Mid-to-large sized LANs contain a number of linked managed switches. &lt;span style="font-weight: bold;"&gt;Small office,home office&lt;/span&gt;(SOHO) applications typically use a single switch, or an all-purpose converged device such as gateway access to small office/home office  broadband services such as&lt;span style="font-weight: bold;"&gt; DSL router&lt;/span&gt; or &lt;span style="font-weight: bold;"&gt;cable, Wi-Fi router&lt;/span&gt;. In most of these cases, the end user device contains a router and components that interface to the particular physical broadband technology, as in the Linksys 8-port and 48-port devices. User devices may also include a telephone interface to&lt;span style="font-weight: bold;"&gt;VOIP.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;In simple terms&lt;/b&gt;, in the context of a standard 10/100 Ethernet switch, a switch operates at the data-link layer of the OSI model to create a different collision domain per switch port. This basically says that if you have 4 computers A/B/C/D on 4 switch ports, then A and B can transfer data between them as well as C and D at the same time, and they will never interfere with each others' conversations. That is the basic idea. In the case of a "hub" then they would all have to share the bandwidth, run in half-duplex and there would be collisions and retransmissions. Using a switch is called micro-segmentation - it allows you to have dedicated bandwidth on point to point connections with every computer and to therefore run in full duplex with no collisions.&lt;/p&gt;&lt;br /&gt;&lt;p style="text-align: center;"&gt;&lt;img alt="http://www.acerimmeronline.com/technology/images/frame_relay01.gif" src="http://www.acerimmeronline.com/technology/images/frame_relay01.gif" /&gt;&lt;/p&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;" class="mw-headline"&gt;Role of switches in networks&lt;/span&gt;&lt;/span&gt; &lt;p&gt;Network switch is a marketing term rather than a technical one. Switches may operate at one or more &lt;span style="font-weight: bold;"&gt;OSI&lt;/span&gt; layers, including&lt;span style="font-weight: bold;"&gt; physical,data link,network&lt;/span&gt; or &lt;span style="font-weight: bold;"&gt;transport&lt;/span&gt; .A device that operates simultaneously at more than one of these layers is called a&lt;span style="font-weight: bold;"&gt; multilayer switch&lt;/span&gt;, although use of the term is diminishing.&lt;/p&gt; &lt;p&gt;In switches intended for commercial use, built-in or modular interfaces make it possible to connect different types of networks, for example &lt;span style="font-weight: bold;"&gt;ethernet,fibre channel,ATM&lt;/span&gt; and&lt;span style="font-weight: bold;"&gt; 802.11&lt;/span&gt;. This connectivity can be at any of the layers mentioned. While Layer 2 functionality is adequate for speed-shifting within one technology, interconnecting technologies such as &lt;span style="font-weight: bold;"&gt;Ethernet&lt;/span&gt; and &lt;span style="font-weight: bold;"&gt;token ring &lt;/span&gt;are easier at Layer 3.&lt;/p&gt; &lt;p&gt;Again, "switch" is principally a marketing term; interconnection of different Layer 3 networks is done by &lt;span style="font-weight: bold;"&gt;routers&lt;/span&gt;. If there are any features that characterize "Layer-3 switches" as opposed to general-purpose routers, it tends to be that they are optimized, in larger switches, for high-density Ethernet connectivity.&lt;/p&gt; &lt;p&gt;In some service provider and other environments where there is a need for much analysis of network performance and security, switches may be connected between WAN routers as places for analytic modules. Some vendors provide &lt;span style="font-weight: bold;"&gt;firewall&lt;/span&gt;&lt;sup id="cite_ref-1" class="reference"&gt;&lt;a href="http://en.wikipedia.org/wiki/Network_switch#cite_note-1" title=""&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup id="cite_ref-2" class="reference"&gt;&lt;a href="http://en.wikipedia.org/wiki/Network_switch#cite_note-2" title=""&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; network&lt;sup id="cite_ref-3" class="reference"&gt;&lt;a href="http://en.wikipedia.org/wiki/Network_switch#cite_note-3" title=""&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; and performance analysis modules that can plug into switch ports. Some of these functions may be on combined modules.&lt;sup id="cite_ref-4" class="reference"&gt;&lt;a href="http://en.wikipedia.org/wiki/Network_switch#cite_note-4" title=""&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt; &lt;p&gt;In other cases, the switch is used to create a "mirror" image of data that can go to an external device. Since most switch port mirroring provides only one mirrored stream, network hubs can be useful for fanning out data to several read-only analyzers, such as&lt;span style="font-weight: bold;"&gt; packet sniffers&lt;/span&gt;&lt;span style="text-decoration: underline;"&gt;&lt;/span&gt;.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8504906054454352562-2948584816119223530?l=switchingelements.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://switchingelements.blogspot.com/feeds/2948584816119223530/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8504906054454352562&amp;postID=2948584816119223530' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/2948584816119223530'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8504906054454352562/posts/default/2948584816119223530'/><link rel='alternate' type='text/html' href='http://switchingelements.blogspot.com/2008/11/network-switch.html' title='Network switch'/><author><name>Navneet Jindal</name><uri>http://www.blogger.com/profile/06173598871922345444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8504906054454352562.post-7127074759049062264</id><published>2008-02-20T00:48:00.000-08:00</published><updated>2008-02-20T00:58:40.384-08:00</updated><title type='text'></title><content type='html'>&lt;p align="center"&gt;&lt;strong&gt;&lt;span style="font-size:180%;"&gt;Switching Elements&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;Responsible for the transport of data across a network - routing&lt;br /&gt;May support congestion handling or quality of service mechanisms&lt;br /&gt;Examples&lt;br /&gt;routers - IP&lt;br /&gt;switches - ATM or local area networks (e.g., Ethernet-802.3, token ring)&lt;br /&gt;bridges, hubs - local area networks &lt;/p&gt;&lt;p align="center"&gt;Protocols&lt;br /&gt;A protocol is a set of conventions that specifies the rules or parameters for communication between two entities (hosts, processes, switching elts, devices, etc).&lt;br /&gt;&lt;/p&gt;&lt;p align="center"&gt;Protocols specify conventions for:&lt;br /&gt;The type, semantics, and format of information to be conveyed between entities&lt;br /&gt;Establishing/closing connections or sessions&lt;br /&gt;Routing across a network or internetwork&lt;br /&gt;Flow control: speed matching between entities&lt;br /&gt;Reliability: error detection, handling, correction&lt;br /&gt;&lt;a name="abstract"&gt;ABSTRACT&lt;/a&gt;&lt;br /&gt;The problem of finding a minimum number of patterns to exercise the logic elements of a combinational switching net is investigated. Throughout, the word “testing” refers to exercising of this kind; or, equivalently, to fault diagnosis where each line of the net can be directly observed. Any set of permanent faults can be selected to test against, examples of which range from “stuck-at” faults (allowing the most economical test) to “any possible fault” (requiring the most complete test). The method used depends upon exact structural analysis rather than upon search algorithms or random pattern generation. The types of results presented appear to be fundamentally new. In particular, the maximum number of patterns required to test any one of an infinite class of nets is frequently found to be finite and extremely small. For example, any nontrivial connected tree of 2-input nand gates can be tested for “any possible fault” by exactly five patterns—no more and no less. The method in brief: Given a set F of switching functions and a set of required inputs for each (collectively denoted T), a “testing” function is defined for each element of F for each positive integer r. If the lines of a net can be mapped to the domain of the testing functions P(T, r) so that the gates perform consistent with these functions, we say the net “accepts” P(T, r)—and then r patterns are sufficient to test the net for T. Only nets in which each logic element is intended to realize the same switching function are discussed here. Trees (nets without fanout) are studied first, and the conditions under which a tree of identical gates “accepts” a partial function on an arbitrary domain is established. Then the common symmetric switching functions are separately investigated to find for each a minimum value of r such that all trees composed solely of the function accept P(T, r) (for various T). In most cases, as in the example given, the number of patterns required to test any such tree is extremely low. The conditions under which all nets (nontrees included) accept a set of partial functions with arbitrary domain are then established. These conditions are rarely met in practice, even where F consists of a single function. However, many subclasses of nets can be identified which require only a few patterns at most (depending on the function and the class of faults selected). These subclasses often contain nets of arbitrary size and complexity, and frequently consist of exactly those nets for which a related graph can be “colored” (i.e., h-node colored for some particular h) in the classical graph-theoretic sense. For example, any net of 2-input nand gates can be tested by five patterns if one of its related graphs is 2-colorable and another one is 3-colorable (!). The detailed results and methods used to obtain them are summarized, and in conclusion coloring problems and test construction are commented upon.&lt;br /&gt;&lt;a href="http://portal.acm.org/citation.cfm?id=321746#CIT"&gt;&lt;/a&gt;&lt;a name="references"&gt;REFERENCES&lt;/a&gt;&lt;br /&gt;Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.&lt;br /&gt;&lt;br /&gt;1&lt;br /&gt;CHANG, H.Y., MANNING, E., AND METZE, G. Fault Diagnosis of Digital Systems Wiley- Interscience, New York, 1970.&lt;br /&gt;&lt;br /&gt;2&lt;br /&gt;HARARY, F. Graph Theory Addison-Wesley, Reading, Mass., 1969.&lt;br /&gt;&lt;br /&gt;3&lt;br /&gt;HORNBUCKLE, GARY D., AND SPXNN, R.N. Diagnosis of single-gate failuresin combinational circuits. IEEE Trans. EC-18, 3 (Mar. 1969), 216-220.&lt;br /&gt;&lt;br /&gt;4&lt;br /&gt;&lt;a href="http://portal.acm.org/citation.cfm?id=1098666&amp;amp;dl=GUIDE&amp;amp;coll=GUIDE&amp;amp;CFID=55771662&amp;amp;CFTOKEN=77052401"&gt;Kenneth E. Iverson, A Programming Language., John Wiley &amp;amp; Sons, 1962 &lt;/a&gt;&lt;br /&gt;&lt;br /&gt;5&lt;br /&gt;KAUTZ, W H. Fault testing and diagnosis in combinational digital circuits. IEEE Trans. EC.17, 4 (Apr. 1968), 352-366.&lt;br /&gt;&lt;br /&gt;6&lt;br /&gt;MALING, K., AND ALLEN, E.L. A computer organization and programming system for automated maintenance IEEE Trans. EC-IP, 5 (Dec. 1963), 887-895.&lt;br /&gt;&lt;br /&gt;7&lt;br /&gt;OaE, O. The Four-Color Graph Problem. Academic Press, New York, 1967.&lt;br /&gt;&lt;br /&gt;8&lt;br /&gt;POWELL, T. J A procedure for selecting d~agnostic tests IEEE Trans. EC-18, 2 (Feb. 1969), 168-175.&lt;br /&gt;9&lt;br /&gt;&lt;a href="http://portal.acm.org/citation.cfm?id=321763&amp;amp;dl=GUIDE&amp;amp;coll=GUIDE&amp;amp;CFID=55771662&amp;amp;CFTOKEN=77052401"&gt;Donald L. Richards, Efficient Exercising of Switching Elements in Combinatorial Nets, Journal of the ACM (JACM), v.20 n.2, p.320-332, April 1973 &lt;/a&gt;[doi&gt;&lt;a href="http://doi.acm.org/10.1145/321752.321763"&gt;10.1145/321752.321763&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;10&lt;br /&gt;RICHARDS, DONALD L. Test size and optimum detection in switching nets J. ACM (to appear).&lt;br /&gt;&lt;br /&gt;11&lt;br /&gt;ROTH, J.P. Diagnosis of automata failures: A calculus and a method. IBM J. Res. Devel. 10, 4 (July 1966), 278-291.&lt;br /&gt;&lt;br /&gt;12&lt;br /&gt;ROTH, J.P., BOURICIUS, W. G, AND SCHNEIDER, P.R. Programmed algorithms to compute tests to detect and distinguish between failures in logical circuits. IEEE Trans. EC-I6, 5 (Oct 1967), 567-580. {In addmon, consult IEEE Trans. EC-20, 11 (Nov. 1971).}&lt;br /&gt;&lt;a href="http://portal.acm.org/citation.cfm?id=321746#CIT"&gt;&lt;/a&gt;&lt;a name="citings"&gt;CITED BY&lt;/a&gt;&lt;a name="citedby"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://portal.acm.org/citation.cfm?id=321763&amp;amp;dl=GUIDE&amp;amp;coll=GUIDE&amp;amp;CFID=55771662&amp;amp;CFTOKEN=77052401"&gt;Donald L. Richards, Efficient Exercising of Switching Elements in Combinatorial Nets, Journal of the ACM (JACM), v.20 n.2, p.320-332, April 1973 &lt;/a&gt;&lt;br /&gt;&lt;a href="http://portal.acm.org/citation.cfm?id=321746#CIT"&gt;&lt;/a&gt;&lt;a name="IndexTerms"&gt;INDEX TERMS&lt;/a&gt;&lt;br /&gt;&lt;a name="GenTerms"&gt;Primary Classification:&lt;/a&gt; G. &lt;a href="http://portal.acm.org/results.cfm?query=PrimaryCCS%3AG&amp;amp;querydisp=PrimaryCCS%3AG&amp;amp;coll=GUIDE&amp;amp;dl=GUIDE&amp;amp;CFID=55771662&amp;amp;CFTOKEN=77052401" target="_self"&gt;Mathematics of Computing&lt;/a&gt; G.2 &lt;a href="http://portal.acm.org/results.cfm?query=PrimaryCCS%3AG2&amp;amp;querydisp=PrimaryCCS%3AG2&amp;amp;coll=GUIDE&amp;amp;dl=GUIDE&amp;amp;CFID=55771662&amp;amp;CFTOKEN=77052401" target="_self"&gt;DISCRETE MATHEMATICS&lt;/a&gt;&lt;br /&gt;&lt;a name="GenTerms"&gt;Additional Classification:&lt;/a&gt; B. &lt;a href="http://portal.acm.org/results.cfm?query=CCS%3AB&amp;amp;querydisp=CCS%3AB&amp;amp;coll=GUIDE&amp;amp;dl=GUIDE&amp;amp;CFID=55771662&amp;amp;CFTOKEN=77052401" target="_self"&gt;Hardware&lt;/a&gt; B.8 &lt;a href="http://portal.acm.org/results.cfm?query=CCS%3AB8&amp;amp;querydisp=CCS%3AB8&amp;amp;coll=GUIDE&amp;amp;dl=GUIDE&amp;amp;CFID=55771662&amp;amp;CFTOKEN=77052401" target="_self"&gt;Performance and Reliability&lt;/a&gt;&lt;br /&gt;&lt;a name="GenTerms"&gt;General Terms:&lt;/a&gt; &lt;a href="http://portal.acm.org/results.cfm?query=General%20Terms%3A%22Design%22&amp;amp;querydisp=General%20Terms%3A%22Design%22&amp;amp;coll=GUIDE&amp;amp;dl=GUIDE&amp;amp;CFID=55771662&amp;amp;CFTOKEN=77052401" target="_self"&gt;Design&lt;/a&gt;, &lt;a href="http://portal.acm.org/results.cfm?query=General%20Terms%3A%22Measurement%22&amp;amp;querydisp=General%20Terms%3A%22Measurement%22&amp;amp;coll=GUIDE&amp;amp;dl=GUIDE&amp;amp;CFID=55771662&amp;amp;CFTOKEN=77052401" target="_self"&gt;Measurement&lt;/a&gt;, &lt;a href="http://portal.acm.org/results.cfm?query=General%20Terms%3A%22Performance%22&amp;amp;querydisp=General%20Terms%3A%22Performance%22&amp;amp;coll=GUIDE&amp;amp;dl=GUIDE&amp;amp;CFID=55771662&amp;amp;CFTOKEN=77052401" target="_self"&gt;Performance&lt;/a&gt;, &lt;a href="http://portal.acm.org/results.cfm?query=General%20Terms%3A%22Reliability%22&amp;amp;querydisp=General%20Terms%3A%22Reliability%22&amp;amp;coll=GUIDE&amp;amp;dl=GUIDE&amp;amp;CFID=55771662&amp;amp;CFTOKEN=77052401" target="_self"&gt;Reliability&lt;/a&gt;, &lt;a href="http://portal.acm.org/results.cfm?query=General%20Terms%3A%22Theory%22&amp;amp;querydisp=General%20Terms%3A%22Theory%22&amp;amp;coll=GUIDE&amp;amp;dl=GUIDE&amp;amp;CFID=55771662&amp;amp;CFTOKEN=77052401" target="_self"&gt;Theory&lt;/a&gt;, &lt;a href="http://portal.acm.org/results.cfm?query=General%20Terms%3A%22Verification%22&amp;amp;querydisp=General%20Terms%3A%22Verification%22&amp;amp;coll=GUIDE&amp;amp;dl=GUIDE&amp;amp;CFID=55771662&amp;amp;CFTOKEN=77052401" target="_self"&gt;Verification&lt;/a&gt;&lt;br /&gt;&lt;a href="http://portal.acm.org/citation.cfm?id=321746#CIT"&gt;&lt;/a&gt;&lt;a name="peers"&gt;Peer to Peer - Readers of this Article have also read:&lt;/a&gt;&lt;br /&gt;&lt;a href="http://portal.acm.org/citation.cfm?id=4290&amp;amp;dl=GUIDE&amp;amp;coll=GUIDE&amp;amp;CFID=55771662&amp;amp;CFTOKEN=77052401" target="_self"&gt;Data structures for quadtree approximation and compression&lt;/a&gt; Communications of the ACM 28, 9Hanan Samet&lt;br /&gt;&lt;a href="http://portal.acm.org/citation.cfm?id=143680&amp;amp;dl=GUIDE&amp;amp;coll=GUIDE&amp;amp;CFID=55771662&amp;amp;CFTOKEN=77052401" target="_self"&gt;A hierarchical single-key-lock access control using the Chinese remainder theorem&lt;/a&gt; Proceedings of the 1992 ACM/SIGAPP Symposium on Applied computingKim S. 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